The International Simutrans Forum

 

Author Topic: [Bug, 102.2 stable] Depot clipped after building  (Read 1976 times)

0 Members and 1 Guest are viewing this topic.

Offline Spike

  • *
  • Posts: 1361
  • First Simutrans Developer and Graphics Artist
[Bug, 102.2 stable] Depot clipped after building
« on: November 03, 2009, 10:16:34 PM »
Simutrans 102.2 from Sourceforge
pak.Excentrique

If I build a new road depot in my set, the upper half is missing first, and will be drawn after moving the landscape pointer over it.

-> The dirty rectangle for screen refreshes is calculated wrongly after construction.

If this happens in the "official" sets too, it might be worth fixing.

Offline prissi

  • Developer
  • Administrator
  • *
  • Posts: 10663
  • Languages: De,EN,JP
Re: [Bug, 102.2 stable] Depot clipped after building
« Reply #1 on: November 03, 2009, 11:58:54 PM »
Well, could not reproduce this; maybe a combination of pointer size and depot size. But I found already another bug: Allways were dirty forever ...

Offline Dwachs

  • DevTeam, Coder/patcher
  • Administrator
  • *
  • Posts: 4877
  • Languages: EN, DE, AT
Re: [Bug, 102.2 stable] Depot clipped after building
« Reply #2 on: November 04, 2009, 07:49:56 AM »
Should be fixed in rev 2844. This bug also appeared with pak96.comic road depots.

Offline Spike

  • *
  • Posts: 1361
  • First Simutrans Developer and Graphics Artist
Re: [Bug, 102.2 stable] Depot clipped after building
« Reply #3 on: November 04, 2009, 09:00:47 AM »
Thanks for the quick fix :)