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Author Topic: Work in Progress: Zoo  (Read 68148 times)

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Offline Isaac Eiland-Hall

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Re: Work in Progress: Zoo
« Reply #35 on: December 18, 2009, 07:28:11 PM »
Well, whether it's 1km or something else; there's definitely a "large scale" - consider the distances factories are apart. There's no way it would be profitable to transport goods that short of a distance if the scale was the "small scale"; so the exact nature of the "large scale" is unimportant.

Offline Fabio

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Re: Work in Progress: Zoo
« Reply #36 on: December 21, 2009, 08:04:26 AM »
but imho a 16*16 attraction could be something like a "national park", or an entire "historical centre" with many buildings and very narrow alleys between them...

Offline VS

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Re: Work in Progress: Zoo
« Reply #37 on: December 21, 2009, 09:35:22 AM »
And with no way to get complete coverage of it ;)

All graphics here are really nice...

Offline Fabio

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Re: Work in Progress: Zoo
« Reply #38 on: December 21, 2009, 10:28:09 AM »
well, it could be covered by subway ;D
or ot could be painted leaving space for a few access roads (i.e. asymmetrical building)
e.g. a 16*16 National park could have this kind of map:

X X . X X X X X X X X X . . . .
X X . X X X X X X X X X X . . .
X X . X X X X X X X X X X . . .
X X . . . X X X X X X X X . . .
X X X X . X X X X X X X X X . .
X X X X . X X X X X X X X X X .
. X X X X X X X X . X X X X X X
. X X X X X X X X . X X X X X X
X X X X X X X X X . X X X X X .
X X X X X X X X X . . .X X X .
. X X . X X X X X X X . X X X X
. X X . X X X X X X X . X X X X
. X X . . . . X X X X . X X X .
. X X X X X . X X X X . X X . .
. X X X X X . X X X X . X X . .
. . X X X X . X X X X . X X X X


where X are painted tiles and . are tiles left "free" (i.e. using - in DATS)

Offline mobo

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Re: Work in Progress: Zoo
« Reply #39 on: December 21, 2009, 11:57:08 AM »
well, it could be covered by subway ;D
or ot could be painted leaving space for a few access roads (i.e. asymmetrical building)
e.g. a 16*16 National park could have this kind of map:

X X . X X X X X X X X X . . . .
X X . X X X X X X X X X X . . .
X X . X X X X X X X X X X . . .
X X . . . X X X X X X X X . . .
X X X X . X X X X X X X X X . .
X X X X . X X X X X X X X X X .
. X X X X X X X X . X X X X X X
. X X X X X X X X . X X X X X X
X X X X X X X X X . X X X X X .
X X X X X X X X X . . .X X X .
. X X . X X X X X X X . X X X X
. X X . X X X X X X X . X X X X
. X X . . . . X X X X . X X X .
. X X X X X . X X X X . X X . .
. X X X X X . X X X X . X X . .
. . X X X X . X X X X . X X X X


where X are painted tiles and . are tiles left "free" (i.e. using - in DATS)

Has anyone tried that already?

Offline vilvoh

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Re: Work in Progress: Zoo
« Reply #40 on: December 21, 2009, 11:59:59 AM »
Perhaps you could get it, coding each national park tile as a field.

Offline Combuijs

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Re: Work in Progress: Zoo
« Reply #41 on: December 21, 2009, 12:02:11 PM »
Quote
e.g. a 16*16 National park could have this kind of map:

X X . X X X X X X X X X . . . .
X X . X X X X X X X X X X . . .
X X . X X X X X X X X X X . . .
X X . . . X X X X X X X X . . .
X X X X . X X X X X X X X X . .
X X X X . X X X X X X X X X X .
. X X X X X X X X . X X X X X X
. X X X X X X X X . X X X X X X
X X X X X X X X X . X X X X X .
X X X X X X X X X . . .X X X .
. X X . X X X X X X X . X X X X
. X X . X X X X X X X . X X X X
. X X . . . . X X X X . X X X .
. X X X X X . X X X X . X X . .
. X X X X X . X X X X . X X . .
. . X X X X . X X X X . X X X X

Even in this case you can't cover every tile...

Offline Diegote

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Re: Work in Progress: Zoo
« Reply #42 on: December 21, 2009, 01:25:24 PM »
I finished this project. (at least until I can think of some improvement in the zoo sign) Any sugestion?

Special thanks to Fintan, for allow me to use and edit the illustration pixel-zoo-animals.png.



Code: [Select]
Obj=building
Name=zoo
Type=cur
Copyright=Diegote
Passengers=12
Build_Time=8000
intro_year=1900
chance=10
dims=3,3,1
BackImage[0][0][0][0][0][0]=images/zoo.0.0
BackImage[0][0][1][0][0][0]=images/zoo.0.1
BackImage[0][0][2][0][0][0]=images/zoo.0.2
BackImage[0][1][0][0][0][0]=images/zoo.1.0
BackImage[0][1][1][0][0][0]=images/zoo.1.1
BackImage[0][1][2][0][0][0]=images/zoo.1.2
BackImage[0][2][0][0][0][0]=images/zoo.2.0
BackImage[0][2][1][0][0][0]=images/zoo.2.1
BackImage[0][2][2][0][0][0]=images/zoo.2.2

Offline Fabio

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Re: Work in Progress: Zoo
« Reply #43 on: December 21, 2009, 01:38:22 PM »
Even in this case you can't cover every tile...
well, those roads should be studied better, to allow a full coverage, but this is the idea, IMO.

I finished this project. (at least until I can think of some improvement in the zoo sign) Any sugestion?
Very nice!
the only suggestions i can think of are:
- winter image (well, this is challenging for a zoo! what is poor elephant doing in snow? the bear instead would be happy ;D)
- no ground (use needs_ground parameter) for pic nic area, fountain and in the top-right position
- maybe different rotations, but this is not mandatory...

Offline Diegote

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Re: Work in Progress: Zoo
« Reply #44 on: December 21, 2009, 01:59:53 PM »
Very nice!
the only suggestions i can think of are:
- winter image (well, this is challenging for a zoo! what is poor elephant doing in snow? the bear instead would be happy ;D)

It's a lot of work and I'm not a professional drawer at all. I feel sorry for the bear  :D

Quote
- no ground (use needs_ground parameter) for pic nic area, fountain and in the top-right position

Ok.

Quote
- maybe different rotations, but this is not mandatory...

It's also a lot of work, maybe a 2.0 version  ;D

Offline Fabio

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Re: Work in Progress: Zoo
« Reply #45 on: December 21, 2009, 03:06:10 PM »
It's a lot of work and I'm not a professional drawer at all. I feel sorry for the bear  :D

I perfectly know!
don't worry, they are just ideas.
It would be nice to have summer/winter mode for all buildings, in order to have a more consistent pakset.
Maybe just some patches of snow could be enough (using needs_ground already does it, and it fits better with the various climates). For the rest, we can assume the zoo workers accurately remove the snow :::)

Offline Diegote

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Re: Work in Progress: Zoo
« Reply #46 on: December 25, 2009, 07:44:47 PM »
It would be nice to have summer/winter mode for all buildings, in order to have a more consistent pakset.



Effect in 3 steps, using basic gimp tools
« Last Edit: December 25, 2009, 08:15:57 PM by Diegote »

Offline web96

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Re: Work in Progress: Zoo
« Reply #47 on: December 25, 2009, 08:00:26 PM »
diegote, can i make an version for pak64 of your zoo?
EDIT:
the my project is  "bho" :-[ :-[ :-[
il mio progetto è saltato  :-[ :-[ :-[
« Last Edit: December 25, 2009, 08:04:49 PM by web96 »

Offline Diegote

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Re: Work in Progress: Zoo
« Reply #48 on: December 25, 2009, 08:14:15 PM »
diegote, can i make an version for pak64 of your zoo?

Yes, sure   :)

Quote
EDIT:
the my project is  "bho" :-[ :-[ :-[
il mio progetto è saltato  :-[ :-[ :-[

Sorry, I don't undestand  ???

Offline Combuijs

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Re: Work in Progress: Zoo
« Reply #49 on: December 25, 2009, 08:59:31 PM »
Well done! Although I pity the animals standing in the snow...

Offline gauthier

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Re: Work in Progress: Zoo
« Reply #50 on: December 26, 2009, 04:36:29 PM »
Quote
Well done! Although I pity the animals standing in the snow...

I think elephant and lions are already frozen ...  ;D

However, the roof of the central building has not any snow  ???

Offline Diegote

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Re: Work in Progress: Zoo
« Reply #51 on: December 26, 2009, 05:21:24 PM »
I think elephant and lions are already frozen ...  ;D

 :D

Quote
However, the roof of the central building has not any snow  ???

It's work in progress. However, in the final version of the snowy zoo, elephants and lions won't be frozen and buildings will have some snow.
« Last Edit: December 26, 2009, 05:27:07 PM by Diegote »

Offline MHD

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Re: Work in Progress: Zoo
« Reply #52 on: December 26, 2009, 06:37:39 PM »
Diegote, really a very nice building and idea. Exactly a zoo was missing for a very long time. Thank you for that!

As I read, that you are planning to continue your work on buildings, I can give you some ideas. As I work on big maps and scenarios, based on real geography, I found some missing stuff. Not to force you, but to give a clue, what is missing in pak128.

- Cemetary
- Theatre
- University/Institute
- Lake/Swimming pool
- Office/Authorities
- Sports hall/Gym
- Hostel/Dormitory
- Jail
- Old Pub/Restaurant
- Library
- Garden
- Fair
- Gallery/Museum
- Spa/Sanatorium
- Parliament/Ministry
- Police Station
- Spring/Fountain
- Playground
- Monastery
- Gamekeepers'

This is the List of Buildings, which do miss so far, which can be found in every bigger city.
I though e.g., that a cemetary could be a slight variation of the zoo, because it is similar...

Maybe you find something in the list :-)

Greetings and Merry christmas,

Oliver

Offline Fabio

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Re: Work in Progress: Zoo
« Reply #53 on: December 26, 2009, 11:12:41 PM »
very  nice!

Offline stmaker

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Re: Work in Progress: Zoo
« Reply #54 on: May 22, 2010, 01:39:42 PM »
Cool zoo!

So advance o.o
« Last Edit: May 23, 2010, 12:16:22 AM by STransMaker »

Offline gauthier

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Re: Work in Progress: Zoo
« Reply #55 on: May 22, 2010, 02:27:17 PM »
It's a pixel-art graphic. I'm currently making a complete tutorial for that on SNFOS'website, just wait some days ;)

Offline stmaker

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Re: Work in Progress: Zoo
« Reply #56 on: May 23, 2010, 12:16:08 AM »
It's a pixel-art graphic. I'm currently making a complete tutorial for that on SNFOS'website, just wait some days ;)

Tuts for Paint.NET?

Offline gauthier

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Re: Work in Progress: Zoo
« Reply #57 on: May 23, 2010, 09:07:15 AM »
No, sorry, I use photofiltre  ;D

Offline stmaker

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Re: Work in Progress: Zoo
« Reply #58 on: May 23, 2010, 10:36:46 AM »
No, sorry, I use photofiltre  ;D

Ok...
 

Offline gauthier

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Re: Work in Progress: Zoo
« Reply #59 on: May 23, 2010, 11:25:47 AM »
paint.net is too complicated for me, sorry :/

Offline stmaker

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Re: Work in Progress: Zoo
« Reply #60 on: August 20, 2010, 07:48:22 AM »
paint.net is too complicated for me, sorry :/

To me, even though Paint.NET is hard, it is fine.

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Re: Work in Progress: Zoo
« Reply #61 on: June 05, 2012, 11:02:37 PM »
I would like it if the elephant exhibit became a safari exhibit, with giraffes, zebras, wildebeest, antelopes, meerkats, warthogs, hippos, etc. And I would also like dolphins and sea lions added to the flamingo pool. And will you add the orca show back, but in a different area of the zoo? You could just expand the zoo.  ;D ;D ;D