Here is the full matrix of goods supply and demand from the current SVN.
autos: CarFactory -> CarDealership
beer: Brewery -> PetrolStation,Pub
[boards] bretter: ForestSawmill -> BuildersYard,FurnitureFactory,HardwareFactory
bricks: Brickworks -> BuildersYard
[books] bucher: Printworks -> Bookshop,DepartmentStore
cement: CementWorks -> BuildersYard
chemicals: OilRefinery,Port -> PaperMill,PharmaceuticalFactory
china: Port,Pottery -> ChinaShop,DepartmentStore
cider: Orchard -> Pub
clay: ClayPit -> Brickworks,BuildersYard,Pottery
[iron ore] eisenerz: IronOreMine -> SteelMill
fish: FishPort -> Fishmongers
flour: GrainMill -> Bakery
freshfish: FishingGround -> FishPort
fruit: Orchard -> Greengrocers
fueloil: OilRefinery -> OilPowerStationkraftwerk
gasoline: OilRefinery,Port -> PetrolStation
grain: GrainFarm -> Brewery,GrainMill
hardware: HardwareFactory -> HardwareShop
[coal] kohle: CoalMine -> CoalPowerStationkraftwerk,CoalYard,SteelMill
livestock: CattleFarm,SheepFarm -> Slaughterhouse
meat: Slaughterhouse -> Butchery
milk: CattleFarm -> Dairy
[furniture] moebel: FurnitureFactory -> DepartmentStore,FurnitureShop
newspaper: Printworks -> Newsagent,PetrolStation
[oil] oel: OilRig,OilWell -> OilRefinery
[paper] papier: PaperMill -> Printworks
pharmaceuticals: PharmaceuticalFactory -> Chemist,PetrolStation
plastik: OilRefinery,Port -> CarFactory,FurnitureFactory
[steel] stahl: Port,SteelMill -> CarFactory,HardwareFactory
stone: Quarry -> BuildersYard,CementWorks
textile: TextileMill -> ClothesShop,DepartmentStore
vegetables: ArableFarm -> Greengrocers,PharmaceuticalFactory
woodchip: ForestSawmill -> PaperMill
wool: SheepFarm -> TextileMill