The International Simutrans Forum

 

Author Topic: [Bug] Goods train only loading if concurrent truck line has been established  (Read 4394 times)

0 Members and 1 Guest are viewing this topic.

Offline Colin

  • Devotees (Inactive)
  • *
  • Posts: 663
  • Certa Cito
There is sometimes a problem with PAK64 as in Trains not picking up goods. IE: I have a Timber Plantation linked to a Woodmill, I used a Diesel engine and Lumber Cars, the freight platforms were directly alongside the pertinent factories but would not load. The Timber Plantations would not produce.. I built a road with freight stops alongside the railway platforms the Timber Plantation started to produce and the trucks started to load.
« Last Edit: February 21, 2010, 05:37:14 PM by IgorTekton »

Offline vilvoh

  • One of the good guys
  • Administrator (Inactive)
  • *
  • Posts: 4504
  • I'm the constructor, the architect
    • Escala real
I have the same problem too, specially when you connect elements of an industry chain by train or ship. You need to connect them by road first, and then the chain starts working..

Offline Colin

  • Devotees (Inactive)
  • *
  • Posts: 663
  • Certa Cito
I have the same problem too, specially when you connect elements of an industry chain by train or ship. You need to connect them by road first, and then the chain starts working..

You're right, this has been happening for quite awhile now. I'm glad it happened to you too. I thought it mught have been something I was doing wrong.

Offline prissi

  • Developer
  • Administrator
  • *
  • Posts: 9518
  • Languages: De,EN,JP
How do you did this? Are you sure, that you just did not waited long enough?

And, with what version? If this works with trucks, it should work with any other transportation too (since they are not discerned internally).

Offline vilvoh

  • One of the good guys
  • Administrator (Inactive)
  • *
  • Posts: 4504
  • I'm the constructor, the architect
    • Escala real
Sometimes is enough with waiting a little bit until the elements of the chain "realized" that are connected, but others not. iirc, it happens with the last stable (102.2.2) at least in my case, but may happen with older versions too.
« Last Edit: February 17, 2010, 09:28:04 AM by vilvoh »

Offline Colin

  • Devotees (Inactive)
  • *
  • Posts: 663
  • Certa Cito
How do you did this? Are you sure, that you just did not waited long enough?

And, with what version? If this works with trucks, it should work with any other transportation too (since they are not discerned internally).

Hi Prissi, For me it's happening currently with r3104 PAK64.246, but it's happened before. Unfortunately it's hard to pin down because it doesn't happen with all links.

Offline prissi

  • Developer
  • Administrator
  • *
  • Posts: 9518
  • Languages: De,EN,JP
Then do you have a game, with a non-working link.

Offline Colin

  • Devotees (Inactive)
  • *
  • Posts: 663
  • Certa Cito
Then do you have a game, with a non-working link.

That's one of the problems, or as Hamlet said, "Aye there's the rub". Sometimes it works another time it doesn't. It seems as if the 'Just in time' function is being invoked, but I have it turned off in both configs.

Tozetre

  • Guest
Ditto problem. Using V 102 Nightly May 3 2009 on Ubuntu 9.10. Emailed save file to prissi.