Started by felo, March 10, 2010, 05:48:22 PM
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Quote from: felo on March 10, 2010, 05:48:22 PMExcuse my English
Quote from: Tubehead on March 11, 2010, 09:08:30 AMI had a slow migration to English names and comments in mind when the project started to be more than my personal toy. But as others pointed out, that was and still is quite difficult in some areas.But I think we should still try to get there ... all new code should be English and all new comments, too. Samewise, changed code should be changed to English where possible, and changed comments, too. This way the code should become more international step by step.
Quote from: isidoro on January 07, 2012, 12:31:36 PMQuote from: TurfIt on January 07, 2012, 02:59:50 AMIf you mean the German comments, sure. If you mean renaming variables, to what end? IMO they're fine as is. I still haven't sorted back out the half-assed renaming of einstellungen to settings... Now instead of just einstellungen and umgebung to keep straight, we get a third one (settings) to remember.But I surely have more chances to understand a Chinese person walking down the street than einstellungen or umgebund. Let's be serious... If a certain translation was not completely accomplished, it doesn't mean that translation is not needed and have not been asked for several times from different people. If we want to favor a truly open development project, German is a serious issue. Another thing is if we want to keep it for a more reduced set of developers. But that is not a good strategy, imho. You shouldn't be afraid of opening it. What goes or not to the trunk is still a decision of head developers. And if somebody comes and doesn't agree, all he has to do is a fork. And time will tell who were right.
Quote from: TurfIt on January 07, 2012, 02:59:50 AMIf you mean the German comments, sure. If you mean renaming variables, to what end? IMO they're fine as is. I still haven't sorted back out the half-assed renaming of einstellungen to settings... Now instead of just einstellungen and umgebung to keep straight, we get a third one (settings) to remember.
Quote from: prissi on January 08, 2012, 09:20:07 PMIt depends, as there are not all files in a project. And the makeobj does some dirty tricks which C++ IDE may thing certain files were not used, as they are only bound together during link time.
Quote from: Hajo on January 08, 2012, 09:03:20 PMvariable name, hit rename hotkey, enter new name. The IDE will replace all occurrences and usages of the variable with the new name. And only the variable, no other text containing the string.
const weg_t * weg = gr->get_weg(get_waytype());
const way_t * way = gr->get_way(get_waytype());
Quote from: missingpiece on January 09, 2012, 02:52:08 PMI am eager to know that. Please explore your experience ! Non-English natives have probably just gotten so used to learning English that learning the name of a thing in a different language only feels different but maybe is not more work ? I am not coding much these days, but I am supervising non-English coders. I would really like to know how it is like.
Quote from: prissi on January 10, 2012, 10:06:41 AMthis has to be done quite near a release
Quote from: prissi on January 10, 2012, 09:38:04 PMIf one goes against engineers rule No 1 (Never touch a working system) then do so when it causes the least potential damage.
Quote from: TurfIt on January 10, 2012, 11:02:25 PMIndeed. Especially when the cost/benefit ratio is so poor IMO.
Quote from: Hajo on January 11, 2012, 09:49:55 PMIMO having all code in English and with consistent identifiers will help further development quite a bit.