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Assertion failure on exit

Started by Ters, April 04, 2010, 12:26:14 PM

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Ters

I have started getting this assertion failure in the normal Simutrans. Not really a problem for me, as it only comes when I quit, but it might
indicate that something is wrong deep down in the code.

I use a self-compiled 64-bit Linux build.

jamespetts

Ters,

thank you for your report. As you will see, I have moved this to the Simutrans-Standard board because the Simutrans-Standard developers should know if there are crashes in Simutrans-Standard.

To help them locate the problem: what version of Simutrans are you using? Does it always happen on exiting, or only sometimes?
Download Simutrans-Extended.

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Ters

I generally use whatever is the newest revision on trunk is SVN. Currently that is revision 3146. The problem goes back a few revision (a week), but before that I had a longer break from playing Simutrans so I can't say how far. I do not think the problem was there four months ago.

The assertion also fails if I try to load a new game when I already have a game opened.

prissi

The problem is during the deletion of the game. In your game (ters3) I have also a building I cannot delete.

Dwachs

#4
The problem is that at coordinates (1019,360) and (1020,360) there are a field and a normal building on one tile, which should not happen at all. Clearing these tiles first does not trigger the assertion upon exit.
Parsley, sage, rosemary, and maggikraut.

Ters

I have also gotten this problem in a different game on a different computer (32-bit windows this time). Something must be causing this to crop up. Or has this been fixed in the last two months? I have not been playing simutrans or visiting this forum in a while.

http://forum.simutrans.com/index.php?topic=5396.0 sounds similar to this.

Ters

Problem is gone as of revision 3513 with both machines/savegames.