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Author Topic: Long signals  (Read 3659 times)

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clyde404

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Long signals
« on: September 28, 2008, 06:13:20 PM »
Hello!
I can't understand, how do long signal work. Manual says, that it becomes green only if the whole rail block is empty, but the fact is it becomes green some time before!

How exactly it works?
« Last Edit: September 28, 2008, 06:18:56 PM by clyde404 »

Offline prissi

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Re: Long signals
« Reply #1 on: September 28, 2008, 06:19:07 PM »
If the train will reverse at the second station, then it will get green, if the train can get to the second station. All tiles until reversing or next signal will be check. If sucessful, the train will run.

clyde404

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Re: Long signals
« Reply #2 on: September 28, 2008, 06:26:03 PM »
Train isn't going to reverse at both stations. Both trains services the same line. I use simu100.

Offline prissi

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Re: Long signals
« Reply #3 on: September 28, 2008, 06:27:44 PM »
The I would need a savegame for debugging.

clyde404

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Re: Long signals
« Reply #4 on: September 28, 2008, 06:40:46 PM »
Here it is. I archived it, cause the board doesn't allow me to attach files, larger then 150K.

Offline prissi

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Re: Long signals
« Reply #5 on: September 28, 2008, 07:14:09 PM »
Thanks, check next nightly (after 2040).

clyde404

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Re: Long signals
« Reply #6 on: September 29, 2008, 08:26:03 AM »
Excuse me, what does that mean?

Offline vilvoh

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Re: Long signals
« Reply #7 on: September 29, 2008, 08:40:51 AM »
I guess he means that you should download the latest version from Simutrans Nightly-Downloadpage. But be careful, they're playable development versions that may contain bugs or unknown errors