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Author Topic: [Known bug/issue] Random Map rotation after saves?  (Read 2533 times)

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Offline Hagablabah

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[Known bug/issue] Random Map rotation after saves?
« on: October 08, 2008, 02:55:02 PM »
I'm not sure where exactly to put this, but sometimes the map, right after a save, changes the default North. So that the map rotates and that messes  up my names of stops and stations and stuff like that (for example: "Glencrest North Station" is now on the eastside of town). Am I hitting a button I don't know about?

It's not "R". I know that one. It's happened twice now on 100.0.
« Last Edit: December 30, 2008, 11:34:25 PM by prissi »

Offline DirrrtyDirk

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Re: Random Map rotation after saves?
« Reply #1 on: October 08, 2008, 03:34:14 PM »
Hmm unless you changed something in menuconf.tab only "R" should rotate the map... ???

Maybe that's one of the bugs of 100.0 - you might try a nightly version (e.g. 100.1 r2040) instead.

Offline Hagablabah

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Re: Random Map rotation after saves?
« Reply #2 on: October 08, 2008, 09:34:36 PM »
No, I haven't edited anything.

Offline prissi

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Re: Random Map rotation after saves?
« Reply #3 on: October 11, 2008, 07:03:08 PM »
There are some buildings (especially with pak128) that have broken rotations in several versions. During saving, simutrans will try to fix this but rotations until a valid rotation is found (according to the building description at least). To prevent creation of an industry which cannot be rotation in the wrong rotation (which would render the game unsaveable) it leave it in the "save" rotation. This is not a bug insofar, but rather a problem with a pak set. Try the latest nightly paksets, to avoid this.

Offline Hagablabah

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Re: Random Map rotation after saves?
« Reply #4 on: October 12, 2008, 08:18:23 PM »
Thanks so much, prissi.