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Author Topic: Nightly 290: Can't build level crossings before 1900  (Read 3331 times)

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Online wlindley us

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Nightly 290: Can't build level crossings before 1900
« on: June 07, 2010, 12:45:27 PM »
With Nightly-290 build (this installs into pak128.britain -- all lowercase) I cannot build level crossings until 1900.  With v1.07 (installs into pak128.Britain -- capitalized) I can build level crossings in all years, on same save games and likewise on 'default' game.  Applies to at least the most recent half dozen standard nightly builds.

p.s., was case change on purpose?

Offline The Hood

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Re: Nightly 290: Can't build level crossings before 1900
« Reply #1 on: June 07, 2010, 12:52:20 PM »
I suspect this is because of the new feature to allow different level crossings over the timeline which presumably defaults to intro 1900.  Should be an easy fix.

The case change isn't deliberate, but that is one for wernieman as the builder of the nightly builds.  Does this cause problems?

Offline wernieman

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Re: Nightly 290: Can't build level crossings before 1900
« Reply #2 on: June 07, 2010, 02:08:09 PM »
We use at the nightlys an eperimentel Version of makeobj. It is a pre Version of the next Offizial Version.

The Server need it, because PAK64 use the new Features.

It is not implement, that we use different makeobj on the Server for different PAKs

Offline The Hood

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Re: Nightly 290: Can't build level crossings before 1900
« Reply #3 on: June 07, 2010, 02:24:14 PM »
Thanks wernieman.  I understand.  I do intend to make some different crossings for different eras, but in the meantime I reckon giving the existing crossing an intro year of 1750 should solve the problem.  Is that right?

Secondly, if it's not too difficult, could you change the build folder to pak128.Britain (capital B) for consistency with the main releases of the pakset?  Thanks

Offline wernieman

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Re: Nightly 290: Can't build level crossings before 1900
« Reply #4 on: June 07, 2010, 05:08:41 PM »
No Problem ....

btw:
Have you a problem, when I put the "revision" to the Folder too??

like pak128.Britain.r1234

But I donĀ“t rename the Zip/7z-Files!
Because this is a big Problem ...

Online wlindley us

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Re: Nightly 290: Can't build level crossings before 1900
« Reply #5 on: June 12, 2010, 03:53:01 PM »
Here is a suggested revised .dat and .png for the crossing (this zip includes the pak as well).  Before 1900, cobblestone road with out gates.  1750 and 1850 era tracks, in addition to the circa-1900 version.



Drop the .pak into your pak128.britain/ directory and you can build crossings again, yay!  ;D

p.s., Anyone with suggestions on appropriate signs for those early eras?   Or thoughts how we might add a little shack alongside...
« Last Edit: June 12, 2010, 03:59:40 PM by wlindley »

Offline The Hood

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Re: Nightly 290: Can't build level crossings before 1900
« Reply #6 on: June 13, 2010, 08:57:42 AM »
Wlindley - that's probably a good image for early level crossings (up to around the 1850s or so).  After that it will be a swing gated crossing, before going to the automated barriers in the 1960s.  Thanks for this!

Offline jamespetts gb

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Re: Nightly 290: Can't build level crossings before 1900
« Reply #7 on: August 30, 2010, 10:41:11 PM »
How goes development with these? They will be a good addition when finished :-)