News:

Use the "Forum Search"
It may help you to find anything in the forum ;).

Error starting simutrans on Haiku

Started by kallisti5, April 29, 2010, 06:16:24 PM

Previous topic - Next topic

0 Members and 1 Guest are viewing this topic.

kallisti5

Error starting simutrans on Haiku:

~/simutrans> ./simutrans
Reading low level config data ...
parse_simuconf() at config/simuconf.tab: Reading simuconf.tab successful!
Preparing display ...
BRect(l:0.0, t:0.0, r:1023.0, b:767.0)
Screen Flags: requested=10, actual=10
Loading font 'font/prop.fnt'
font/prop.fnt sucessfully loaded as old format prop font!
Init done.
expose: x=705, y=561
BRect(l:0.0, t:0.0, r:1023.0, b:767.0)
textur_resize()::screen=0x1801a140
parse_simuconf() at pak/config/simuconf.tab: Reading simuconf.tab successful!
BMediaEventLooper: SchedulingLatency is 750
BMediaRoster::Connect connection established!
BMediaRoster::GetParameterWebFor Unflattening 4103 bytes, 0x01030506, 0x00000001, 0x00000002, 0x00000003
Reading compatibility sound data ...
Loaded /boot/home/simutrans/pak/sound/bus.wav to sample 0.
Loaded /boot/home/simutrans/pak/sound/truck.wav to sample 1.
Loaded /boot/home/simutrans/pak/sound/diesel.wav to sample 2.
Loaded /boot/home/simutrans/pak/sound/steam.wav to sample 3.
Loaded /boot/home/simutrans/pak/sound/boat-horn.wav to sample 4.
Loaded /boot/home/simutrans/pak/sound/comet-jet.wav to sample 5.
Loaded /boot/home/simutrans/pak/sound/planelow.wav to sample 6.
Loaded /boot/home/simutrans/pak/sound/click.wav to sample 7.
Loaded /boot/home/simutrans/pak/sound/boing.wav to sample 8.
Loaded /boot/home/simutrans/pak/sound/jackhammer.wav to sample 9.
Loaded /boot/home/simutrans/pak/sound/gavel.wav to sample 10.
Loaded /boot/home/simutrans/pak/sound/dock.wav to sample 11.
Loaded /boot/home/simutrans/pak/sound/explosion.wav to sample 12.
Loaded /boot/home/simutrans/pak/sound/cash.wav to sample 13.
could not load wav (Couldn't open /boot/home/simutrans/pak/sound/beaches.wav)
Loaded /boot/home/simutrans/pak/sound/forest.wav to sample 14.
Loaded /boot/home/simutrans/pak/sound/Water.wav to sample 15.
Loaded /boot/home/simutrans/pak/sound/desert.wav to sample 16.
Loaded /boot/home/simutrans/pak/sound/tropic.wav to sample 17.
could not load wav (Couldn't open /boot/home/simutrans/pak/sound/mediterran.wav)
could not load wav (Couldn't open /boot/home/simutrans/pak/sound/temperate.wav)
could not load wav (Couldn't open /boot/home/simutrans/pak/sound/tundra.wav)
could not load wav (Couldn't open /boot/home/simutrans/pak/sound/rocky.wav)
Loaded /boot/home/simutrans/pak/sound/arctic.wav to sample 18.
Loading BDF font 'font/Prop-Latin1.bdf'
Unexpected character (255) for 255 character font!
Loading BDF font font/Prop-Latin1.bdf with 255 characters
Reading city configuration ...
Reading speedbonus configuration ...
Reading forest configuration ...
Reading menu configuration ...
Reading object data from pak/...
SoundPlayNode::SendNewBuffer, event scheduled much too late, lateness is 8270
Loaded /boot/home/simutrans/pak/sound/crossing.wav to sample 19.
FATAL ERROR: freelist_t::gimme_node()
No list with size 1224! (only up to 128 and 272, 1220, 1624, 2440)

SoundPlayNode::SendNewBuffer, event scheduled much too late, lateness is 8268
Abort
Abort


The gui shows the:
FATAL ERROR: freelist_t::gimme_node()
No list with size 1224! (only up to 128 and 272, 1220, 1624, 2440)
error

prissi

Well, it works for me. Otherwise try to compile the latest nightly from the trunk should help, since this is no longer contained in the code anymore. I will check in a moment.

pistooli

same problem for me as above (Haiku Alpha2)

prissi

Hmm, working for me, although I did not yet upgraded to alpha2. Could it be a 64bit problem?

pistooli

I have no idea what that this might mean:

FATAL ERROR: freelist_t::gimme_node()
No list with size 1224! (only up to 128 and 272, 1220, 1624, 2440)

but if you have any ideas what and how to test, I am ready to help.


prissi

Try to compile from the nightly SVN sources. This should work, since the mentioned line was deleted anyway.

pistooli

Thanks. Indeed it runs fine after compiling it from SVN. :)

Perhaps it would be worth to submit a new binary compiled on Haiku Alpha2 - and submit it also to Haikuware.com