Started by TurfIt, September 12, 2010, 06:56:18 AM
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Quote from: TurfIt on September 09, 2010, 07:36:02 PM5) Oddities - might not be related to network but simply multiplayer. - Goods distribution from factories is being limited by the players stop with the least capacity. eg. Player 1 has a truck stop capacity 64, Player 2 has a train station capacity 320 both connected to the same factory. Once both stops have ~64 goods waiting, the factories output store starts filling up instead of Player 2s partially full station.