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Design mode

Started by fredp, December 20, 2010, 02:13:16 PM

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isidoro

Quote from: jamespetts on February 08, 2011, 12:42:28 AM
The convention for games of this genre to have things constructed instantly is, in essence, an arbitrary accident of history. [...]

If my mind serves me right, the first game of this genre I saw with construction time taken into account was "Transport Giant" from JoWooD.

sdog

I think it would be very good if there is a chance in the game that bad design causes bankruptcy. Players who still are always free to activate freeplay mode. This is an incentive to think in advance when starting to build a network.

skreyola

sdog: I agree, but judging from the help posts i see on the forum, this may be raising the learning curve a bit too much for the average player (or the below average player).
--Skreyola
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greenling

A Model from a Tracklayer in Simutrans be get a nice idea!

greenling
Opening hours 20:00 - 23:00
(In Night from friday on saturday and saturday on sunday it possibly that i be keep longer in Forum.)
I am The Assistant from Pakfilearcheologist!
Working on a big Problem!

fredp

Did anything go on about this?