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Author Topic: Two graphic "bugs" + CZ translation  (Read 6253 times)

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Offline Tomas

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Two graphic "bugs" + CZ translation
« on: October 23, 2008, 12:14:24 PM »
Bug #1 (img->bug.png) ship on land?

Bug #2 (img->bug2.png) city road with lights and out-of-mind notes.

+ i fix many, many bugs in czech translation (ě,š,č,ů,...) -> file

Offline Alex. Brose

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Re: Two graphic "bugs" + CZ translation
« Reply #1 on: October 23, 2008, 12:41:09 PM »
Hi Thomas! Thanks for testing. :)

The boat is just a moving landobject. I expect, all objects on/in water will move over the coast zones. It's a simutrans bug in my opinion.

The city road lights are for testing only. There will be a new version in the next version of p96c. :-) Just a small part of many additions.  ;D ;D ;D

And a big THANKS for the translations!!!

Offline DameShirley

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Re: Two graphic "bugs" + CZ translation
« Reply #2 on: November 02, 2008, 12:55:30 PM »
In the main Simutrans portal, where the paks are described (, there are no working links for the pak96comic, and the pak is in one instance referred to as "pak69" :D

I would actually find it amusing to one day discover the slightly raunchy pak96 with a lot of double (and not so double) entendrees, but until it is developed, I believe we need to keep the Freudian slips at bay ;)

Offline Tomas

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Re: Two graphic "bugs" + CZ translation
« Reply #3 on: January 02, 2009, 12:17:56 PM »
I see next bug (or feature?8)) Colored dots in background are in top of some objects. Screens atached.


[attachment deleted by admin]

Offline sojo

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Re: Two graphic "bugs" + CZ translation
« Reply #4 on: January 02, 2009, 01:49:04 PM »
I think, that's the flower. Simutrans make it on a wrong position.

Try to delete this flowers.