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Tourist attractions

Started by Tomas, October 26, 2008, 02:55:21 PM

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Tomas

Hi,
i began draw one tourist attraction. It's inspired by Kunětická hora.
It's not comleted.

Thanks for your comments.

Tomas

Alex. Brose

Wow!

You'll need a mirrored version for rotating.
I'm eagerly waiting for the first colors. :D

sojo

When you use 2x3 or 3x2 than you have to draw 2 versions. North-South and West-East.

Or you use only 2x2.

I find the build very cool!!!!
"English is a easy language. But not for me." ;) sojo

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VS

Nice!

Regarding rotations, you have three possibilities:
a) make it 3x2 - needs two versions,
b) make it smaller 2x2 - one rotation,
c) extend ground to 3x3 - add some souvenir stalls etc. around.

My projects... Tools for messing with Simutrans graphics. Graphic archive - templates and some other stuff for painters. Development logs for most recent information on what is going on. And of course pak128!

Tomas

#4
Hi!
thanks for your support :)

I continually working on castle, but lead me ideas :(
Here is actual version. All changes i did up 4 hours.
All used colors are inspired by buildings in pak96.comic

Thanks for your comments.

Tomas


PS: i buy graphic talent - please offer  ;D

sojo

All right this time. This building will be great. But the no colored roof (house) is not ok.
"English is a easy language. But not for me." ;) sojo

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Tomas

#6
Yes, i know  :(
But i don't know how i can paint eye-like roof :(

I wanted roofer for my castle!
Dead or alive (alive better :D)
No reward.

sojo

Perhaps so?
"English is a easy language. But not for me." ;) sojo

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Tomas

Thank you sojo, but actually i complete this (final?) version:

sojo

Thats cool! I think, it's the final version. Let it snow!
"English is a easy language. But not for me." ;) sojo

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VS

Perfect!

(It does feel a bit empty - around the building is nothing at all - but maybe it is better in game.)

My projects... Tools for messing with Simutrans graphics. Graphic archive - templates and some other stuff for painters. Development logs for most recent information on what is going on. And of course pak128!

gerw

The shape is good but I don't like the mix of grey and white walls. Especially the part where the left grey wall joins the white house looks a little but strange. And the color of the tower's roof could be different.

IgorEliezer

Agreed.

1) You could either put more gray on white walls or more less gray on gray walls. There's too strong contrast.

2) A gray rooftop is not good. Use the same color/pattern that you used on other roofs. It's my suggestion.

;)

VS

The pattern was easy to make since it follows the straight lines. For curved surfaces, which translate to ellipses on screen (2d canvas), it's waaaaaay harder.

My projects... Tools for messing with Simutrans graphics. Graphic archive - templates and some other stuff for painters. Development logs for most recent information on what is going on. And of course pak128!

Tomas

VS have right. Towerhoof was really very hard.
But now is here next version of castle. Lighter stone wall, red tower hoof and rosegarden  ;D

gerw

Have a look at http://en.wikipedia.org/wiki/Castle. Castles haven't grey walls but rather brown ones.

Combuijs

QuoteCastles haven't grey walls but rather brown ones.

Greyish brown or brownish grey I would say.

Point is, it's pak 96 comic, so colors are kept simple and not necessarily true to life. I like the castle as it is now. A really good job. Love to see more (hint ;)).
Bob Marley: No woman, no cry

Programmer: No user, no bugs



Spike

I like the castle too, in it's current colors. Even that castle walls are more brownish in real, most people have "stones are gray" in their head, and this will trigger the right associations.

sojo

I like it too. Please let it snow than it take it into the pakset.
"English is a easy language. But not for me." ;) sojo

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Tomas

#19
Thanks all :)
sojo, please be patient. Winter edition is in progress... complete

Alex. Brose

Well done!
A truly enrichment. :)

Tomas

If (alomost) all like my previous building ...

... i draw st.Michael church in Vítochov.

This is pre-release ;)

Alex. Brose

Sweet!!!

I only miss some vegetation.

Tomas


DameShirley

Je naprosto nádherný, strhující a překvapivě dobrým, or something...

Anyway, can't wait for both to be included in official releases (or are they)?

Alex. Brose

Be sure, they will. :)

Tomas: Yeah - that's what i meant. Well done once more! Beautiful and tenderly.

Tomas

#26
Ok, now i stops production of my poky art. ;)

Please don't cry ...
... i drew for you lookout-tower Štěpánka.

T.

sojo

Cool. You are a nice painter!

I think, the roof can be a bit darker and the red wood around the windows can be lighter.
"English is a easy language. But not for me." ;) sojo

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Tomas

Ok, red wood is lighter and the roof is darker.

Qayyum

You get a big thumbs up from me ;D.
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sojo

"English is a easy language. But not for me." ;) sojo

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Tomas

#31
Next czech tourist attraction in progres... :)
Now i devastate castle Červená Lhota. Images: one, two, there,.

Attached image is only "nightly build" - isn't complete.  ;)

All comments are welcome.

T.

Alex. Brose

 :D Really nice! Just carry on!  :D

Tomas

#33
Yes, sir!

EDIT: first release-candidate version  ;D

sojo

Very very nice.

It looks like floating at the air (over the water). Can you make a little mirroring at water?
"English is a easy language. But not for me." ;) sojo

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Alex. Brose

The building needs to be reflected in the water imo.
Only 4 - 5 px deep.

Tomas

#36
Reflection? Hm... good idea! ;D

It's good?

EDIT: now i'm freezing... freezed  ;D

gauthier

awesome, you should create vehicles and ways for pak96 because it hasn't a lot of.

Tomas

I would like painting vehicles, but i need to know informations similar as buildings:
1 floor is 13px height × 10m lenght vehicle is ???px
Doors are 10px height × "normal" train is ???px
etc...

sojo

First. Anybody can paint what he wants.

Second. A picture from a train as a template.

Edit: Your castle is very nice!!! We need more Land-Attractions!
"English is a easy language. But not for me." ;) sojo

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TommPa9

My first Pak96 comic experiment:


sojo

Cool! Is that a townhall?

But, it is too grey. You need more earth tones. The roof is too dark. And use less textures (at grey wall).

I think than can be great!
"English is a easy language. But not for me." ;) sojo

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Tomas

Good!
sojo: yes, this is Pilsen (hmmm, Pilsen Urquell :)) townhall.

TommPa9: green spirelet look small. Try to incorporate colors.
[cs]: zkus trošku zapracovat na barvách. Aktuální barevná kombinace není moc šťastná. Doufám že to ještě trošku vyladíš ;) Na zdi zkus místo té šedé dát nějakou okrovou a ty na ty cihly zkus barvu nabrat třeba z obrázku.

TommPa9

#43
Quote from: Tomas on November 16, 2008, 01:04:10 PM
Good!
sojo: yes, this is Pilsen (hmmm, Pilsen Urquell :)) townhall.

TommPa9: green spirelet look small. Try to incorporate colors.
[cs]: zkus trošku zapracovat na barvách. Aktuální barevná kombinace není moc šťastná. Doufám že to ještě trošku vyladíš ;) Na zdi zkus místo té šedé dát nějakou okrovou a ty na ty cihly zkus barvu nabrat třeba z obrázku.

Thank you for help.
I try recolor it, on google is a lot of pictures this townhall, but his color look bad. I muss go make another photos of this one.


cs.: Pokusím se jí přebarvit. Povedlo se mi vygooglit jí v několika desítkách snímků a všude vypadá jinak. Asi se stavím na náměstí a nafotím si jí pořádně. Pak už by barva nemusela být problém. Jediné, čeho se bojím je provedení sgrafit. Tam si nejsem jistej jestli bych je měl vůbec použít.

sojo

Can you translate your informations? I dont understand anything.
"English is a easy language. But not for me." ;) sojo

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Tomas

#45
Quote from: TommPa9 on November 16, 2008, 01:20:44 PMJediné, čeho se bojím je provedení sgrafit. Tam si nejsem jistej jestli bych je měl vůbec použít.

[cs] Kašli na sgrafita, kreslíš pro pak96.comic. Takže nejde o to mít co nejpřesnější kopii, ale o hezky vypadající budovu. Místo toho můžeš vzít o trošku světlejší / tmavší barvu (tak aby nebyla na první pohled vidět) a udělat sem tam nějakou tu tečku aby jsi "rozrušil" jednotvárnou plochu. Vem si třeba můj zámeček, otevři si ho v Malování a zkus si některou zeď "vylít" bílou barvou aby jsi je viděl. A neboj se budovu upravit tak, aby ve hře vypadala pěkně; třeba v originále stojí v řadě domů, ale ve hře bude stát samostatně, takže se neboj přidat okýnka i na teď zastavěné strany. Jo a zkus taky nechat kousek místa okolo budovy pro chodník.

[en] Dont' paint graffiti. They buildings may not be perfect copy of original. On first place is: building muste be nice in game ;) Try to have some space for sidewalk. In real building stay in a line of houses. In game building stay self - you can draw windows on all sides.

sojo

#46
In pak96.comic we have buildings who stand in line without windows at the side. But you can draw a little sidewalk in front of the building.

For example:


The one in front (bottom).
"English is a easy language. But not for me." ;) sojo

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Alex. Brose

A little bit outtopic:
The 2nd picture, "Feriendorf" (for our non-german friends: it's like Holiday Village) is funny. There's a big factory.
You come to visit Feriendorf and have to work? Awww... That's crazy. xD

robofish


Tomas

Hi!
Devastation of next czech sight in progress...
Now i'm focused on pilgrimage church of st. Jan of Nepomuk at Green mountain. Images: one,two,there
Actual progress: oh-****! too many work need :)

sojo

I see I know to few from cz. Which beautifull buildings!

But I think you have a problem with the perspective. It does not fit on a tile.

I am pleased that always new grafics will painted.
"English is a easy language. But not for me." ;) sojo

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VS

Sojo, did you check the photos? It is round, more or less. I see no problem with perspective... And Tomas is probably clever enough to know :)

Third:

My projects... Tools for messing with Simutrans graphics. Graphic archive - templates and some other stuff for painters. Development logs for most recent information on what is going on. And of course pak128!

Tomas

#52
Quote from: sojo on November 29, 2008, 07:16:09 PMBut I think you have a problem with the perspective. It does not fit on a tile.

Yes, that now see bizarre :( But you don't have right: on the building are no right angles. All lines are curves arising from the circles. Please see layout of this building:



PS: thanks, VS ;)

EDIT: when i "build" cloisters, church will look better ;)

sojo

Of course, I have it seen!!!

I mean, this building is not 1x1.

Edit: Have a look at the picture at bottom. I have paint the border of a 1x1 tile.
"English is a easy language. But not for me." ;) sojo

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Tomas

Oh ... please, don't hurry. Buiding, what you see isn't complete. I can paint entire complex, not only church. I must paint "wall" around church :)

sojo

Quote from: Tomas on November 29, 2008, 08:35:30 PM
Oh ... please, don't hurry. Buiding, what you see isn't complete. I can paint entire complex, not only church. I must paint "wall" around church :)
Ahh. Sorry. I have think it would be only a church.

No Problem! Make slow! Quality is important. :) ;)
"English is a easy language. But not for me." ;) sojo

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Tomas

church is freezed (i don't have time).

My older "project" (no comment):

sojo

Looks good. Its easy and mystic.
"English is a easy language. But not for me." ;) sojo

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Tomas

Wow! I waited worse response :)

But you have right: easy to drawn + crazy idea = pyramid.
I have in my "archive" one incomplete mayan temple...

sojo

Quote from: Tomas on December 14, 2008, 03:04:03 PM
I have in my "archive" one incomplete mayan temple...

Thats good. A maya pyramid we have in the pakset.
"English is a easy language. But not for me." ;) sojo

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Tomas

Some part of modern architecture :P  ;D

Alex. Brose

Nice colours!

There's a brother, though. Have a look on this:

Tomas

Oh! My is smaller  ::)  ;D
You temple looks really nice ;)

Alex. Brose

It's from sojo himself. :D

You could add some grass or miscellaneous vegetation to your temple. I mean, the jungle is everywhere and sometimes the old temples are sinking into the ocean of trees. ;)

sojo

Thomas. Very Nice. Add you some vegetaion?
"English is a easy language. But not for me." ;) sojo

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IgorEliezer

#65


For some reason, this temple makes me remember a Thailand temple (or Cambodian one... ::) ). Try to do a search....

Tomas

Of course. I got that make "lost temple"?

gauthier

Did you know that I LOVE this kind of temple ??? :)

awesome !

Tomas

#68
Production of my "pseudo-art" continue...
... now it is an attempt to old coal mine.

[attachment deleted by admin]

Alex. Brose

Wow!

And wow!

And...
Just WOW! o.o

I'm missing some vegetation, though.


sojo

Very very nice. Thats great!  :o

But. Its not a tourist attraction!?  :D :D  ;D
"English is a easy language. But not for me." ;) sojo

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Tomas

Quote from: Alex. Brose on January 29, 2009, 06:37:34 PMI'm missing some vegetation, though.
Vegetation is last step. First i need fix some "small" bugs (oblique round on top of tower, ...)

Q: can i use stoned city roads from last version of pak96.comic?

Quote from: sojo on January 29, 2009, 07:24:19 PMBut. Its not a tourist attraction!?
Yes and no... :) When you can, you can make old coal mine as museum or historical factory.

sojo

Yes. This is possible to make a museum.

You can for pak96.comic all use what is in the pakset. It will be at the pakset. So we have no problem. :)
"English is a easy language. But not for me." ;) sojo

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vilvoh

Perhaps it's me but I think the circular wheel it's not well drawn. Seems a bit deformed (wider than high). The rest is excelent..

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VS

Perhaps someone can help with that? We discussed this in cz subforum but no ideas so far how to make a wheel that looks nice in that angle.

My projects... Tools for messing with Simutrans graphics. Graphic archive - templates and some other stuff for painters. Development logs for most recent information on what is going on. And of course pak128!

Magic_Gorter

I haven't tried painting round things at the moment, but when painting buildings I make a template in 3d with autocad and paste it into ms paint. Perhaps trying that way it could be possible to make better circles.

Václav

This could be tourist attraction in pak96 too - while originally I prepare it to for pak128:



No texture on building surface (while it could be seen on landscape - but there it is so bad visible it is irrelevant).

Free translation of name from my native language: Mad architect monument.
... of description ... (#1): Construction of very high speed rail bridge was so expensive that only this pillar was built.
... of description ... (#2): ... of highway bridge ...

Chybami se člověk učí - ale někteří lidé jsou nepoučitelní

sojo

Quote from: VaclavMacurek on January 30, 2009, 11:56:35 AM
Free translation of name from my native language: Mad architect monument.
... of description ... (#1): Construction of very high speed rail bridge was so expensive that only this pillar was built.
... of description ... (#2): ... of highway bridge ...
That's funny. Great!
"English is a easy language. But not for me." ;) sojo

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Magic_Gorter

I just gave it a try..... I hope I do not offend anybody with the try....

The "circle" on the right was the original one (as I think it was the circle) .....and my attempts are left and middle. I just tried to use most of the colors of the original but am not sure if it's right....you might do some repainting there....and also the center part.....if everbody finds the "circle" looking well enough.

So please respond on my attempt. If it's ok I know I can use it for future paintings and otherwise I must adjust it...



[attachment deleted by admin]

vilvoh

imho, now looks better, more rounded and proportionate...It may be used as a template, as you said.

Escala Real...a blog about Simutrans in Spanish...

Magic_Gorter

which one looks better. The left one or the middle one? I have another template with only three colors... with two colors you can see if you're looking at the outside or inside of the circle and the third color is used to point out where the 0, 90, 180 and 270 degree is of the circle and also the center...So please let know which you like best and I will post the right 3-color template.

DirrrtyDirk

Hard to say without isometric background...  ???
  
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vilvoh

....I'm agree with DirtyDirrrk. It's difficult to apreciate something........It seems to me that both are good enough, but If I have to decide by one of them I woud choose the first one (the one on the left) 

Escala Real...a blog about Simutrans in Spanish...

sojo

 ;D ;D ;D Very nice attractions. Circles for lions?  :D :D :D

Can you use a new Thread?
"English is a easy language. But not for me." ;) sojo

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DirrrtyDirk

sojo, they are talking about a better solution for this graphic (http://forum.simutrans.com/index.php?topic=702.msg13697#msg13697) - and that's right here in this thread.  ;)
  
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Qayyum

#86
I kinda fixed the circle part for Tomas ;D.

Can this mine be an industry in 1900s?

[attachment deleted by admin]
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Simutrans - the open source Transport Tycoon Deluxe clone.

gerw

For me, the circle still looks strange. But it's very hard to draw a circle in perspective. Even the famous Dürer, who used the perspective in arts first, failed, when drawing the ball in 'Melencolia I' (http://en.wikipedia.org/wiki/File:D%C3%BCrer_Melancholia_I.jpg) - it's not perfect wrt. perspective.

Tomas

I think, now looks good. Thanks, Qayyum!

Tomas

#89
Ok, i make some "bugfixes"  ;)

PS: sorry for double post :(

[attachment deleted by admin]

gerw

Now I got it! If you use rotation matrix (http://en.wikipedia.org/wiki/Rotation_matrix) to get the right perspective for the circle, you have to use
2 0
1 2.23

were 2.23 = sqrt(5)! You used 2 instead of sqrt(5).

Have a look at the picture.

[attachment deleted by admin]

vilvoh


Escala Real...a blog about Simutrans in Spanish...

Tomas

Ok, last version.
Thank you for your time :)

[attachment deleted by admin]

sojo

Very nice. I write it on my ToDo-List.  :)
"English is a easy language. But not for me." ;) sojo

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Tomas

Super! At first position, please... ;D

sojo

Quote from: DirrrtyDirk on January 30, 2009, 10:48:33 PM
they are talking about a better solution for this, graphic and that's right here in this thread.
But I think nobody who needs help will find this postings.
"English is a easy language. But not for me." ;) sojo

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Alex. Brose

The circle is a little bit too big in my opinion.
However, a have a tip.  ;D Just paint a "wall" in the size of the wheel. Then just paint the circle in the wall. Done. See below.  :)

[attachment deleted by admin]

PlayTrans2009

Is this still in progress or is it done?

If it is done, may I have the .pak files?

I'm using pak96.comic and pak128.Britain. Mostly pak96.comic.
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