Update:The submission period is now open, please post your entries in this thread. The submission period also has been increased by one week.
I would like to invite everyone to participate in the first SRGC graphics contest!
It is a competition for the finest in-game graphics for simutrans. The theme for the initial competition are
Modernist City Buildings. Submissions should be posted in this thread between
1 and
15 22 June. First price is widespread dissemination of the simutrans comunity's respect.
Modernist City Buildings?The object of this contest should be a single tile large building as found in city centres. It has to be in a modernist style, more specifically from the aera 1950 to 1975. The building can be a scenic or famous building, but does not have to be. Both residential and commercial buildings are welcome, industrial building only if it fits into a downtown setting.

Figure: Chemistry Block, University of East Anglia (cc-by-nc-sa Harry Harris)
A predominant style from this aera is for example
brutalist architectureideas can be found for example in a
flickr group with
deviantart etc.
Feel free to post and discuss other architectural styles from this period (1950 to 1975) here too.
Submitted contentThe graphics have to be ingame, and should be stylistically and technically compatible with an existing pak-set or pak-set under development. Submitting the same entry fitting into more than one pak-set is not just allowed but also encouraged. (eg. rendering with pak.britain and pak.128 render settings).
To show it is ingame, a screenshot (800x600 max), the pak file and a description have to be posted in the competition thread. One concept art image or render (800x600 max) is also allowed, but optional. You can link to as much additional graphics, concept art, description as you like. The restrictions are there to prevent bloating of the thread only.
All submissions have to be under
artistic license 2.0, a compatible license or a similar license used by the pak in question. (This contest is intended to be an incentive to get more and better quality content for the game.)
Deciding for a WinnerThe decission will be based on the technical difficulty, artistic criteria and popular vote. A jury headed by an experienced contributor to simutrans graphics decides the first two, a forum poll the latter. Similar to figure skating values from 1 to 10 can be asigned, the final result is found by averaging over all three values.
TimelineFrom
1 June to
15 22 June graphics can be submitted and screenshots, pak files, sources and background information can be posted here in the forum.
From
24 to 30 June 2 to 9 July a poll with all submissions will be open for all forum members. The winner shall be anounced on 10 July.