Started by Fifty, July 15, 2011, 02:23:31 PM
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Quote from: Fifty on July 18, 2011, 08:00:10 PMHmm, not many people so far ... Perhaps this will just become my own story thread if no participation.
Quote from: Optimix on July 18, 2011, 09:44:27 PMPerhaps an idea to change the 5 year period in a 2 year period?
Quote from: Optimix on July 20, 2011, 08:51:00 PM There is something very strange in thisscenario. It looks like if there is an option, economy VERYfluctuating. Most of the time I can only choose between2 bad things. Empty trains waiting for nothing, or heavyovercrowded industry stops.
Quote from: Anime on July 24, 2011, 10:59:33 PMIts hard to find ways how to uncrowd cities and stations. Anyone got tips/ideas?
Quote from: Optimix on July 24, 2011, 11:44:53 PMTo you and to Sybill: can you give me some definitions of what is realistic? I think this is very subjective. ...If there are thousands of tons of paper oriron ore, then you need big stations, and many tracks, because the trains are to slow. Same with passengers.
QuoteMit neuen Versionen kann sich die Revisionsnummer der Spielstände ändern. Immer wenn sich diese Revisionsnummer ändert, kann es passieren, das ältere Spielstände nicht geladen werden können. Dies betrifft vor allem Spielstände, die mit den Nightlys gespeichert wurden.
Quote from: Sybill on July 26, 2011, 03:53:53 PMWhy would there be no mail service? Maybe we could found a second company for mail service only?
Quote from: Sybill on July 26, 2011, 03:53:53 PM... it gave me some inspiration for my own pakset.
Quote from: Fifty on July 27, 2011, 07:14:38 PMNamePopulationRank/pointsSubjective+5?TotalAnime36613 (+13687)#1/2014.5Yes39.5Sybill33631 (+10705)#3/1616Yes37Name35707 (+12781)#2/1813Yes36Congrats to all! I've been busy with non-Simutrans things, so I still haven't finished my first five years yet...
Quote from: Optimix on August 19, 2011, 10:47:08 PMCan I stop playing? I ask this, because I dont wantspend so much time, for playing a challenge with one participator.
Quote from: Optimix on August 20, 2011, 09:03:42 PMParetje, your saved game looks nice! I think this was a lot of workfor you, to egalize all the land to get such a beautiful rail crossdiagonal.
Quote from: Optimix on August 20, 2011, 09:03:42 PMNice too, is that the papercars dont disturb eachother. A car hasnever to wait for another car. Did you try out that, how many carsthe maximum is on that paper-trip?
Quote from: Optimix on August 20, 2011, 09:03:42 PMAlso new for me, tunnels in a curve. It looks like if there is anunderground station there. You may teach me, how you fixedthat! It looks very nice.
Quote from: Severous on September 28, 2011, 11:28:21 PM5 Years completed. Population: 41,501(....)I probably should have moved passengers on more direct routes rather than exploiting them on long looping journeys. Operational profit was £1.8m per month.
Quote from: Optimix on September 29, 2011, 12:44:34 AMIf a passenger is travelling with a direct route to his destionation, you have 1 trip. If the same passenger has to use 5 trains, so 4 transits, there are 5 trips. The question is: is there any connection between population growth and number of trips? (you can watch that in the final option in the finances menu)
Quote from: Optimix on September 29, 2011, 12:44:34 AMAnd another question is: is there any connection between the number of passengers that are generated (waiting for traveling at the stations) and the how easy the destination is to reach? In other words: are there more passengers generated for direct routes, and less for complicated routes?