Started by Xpiral, November 21, 2011, 09:08:34 PM
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Quote from: Xpiral on November 21, 2011, 09:08:34 PMAll is very unclear and the player has little information about what is going on. Like how many passanger want to go where. when i get that,100 passangers no route, in stations i get frustrated, some info should be available like where would those ppl like to go also some think that the line is to slow... who, why what part of the line was to slow where did they board where did they want to go that is was so slow?
Quotethen industries.. i don't get how much stuff they consume per moth how much they produce per month (i think i know that, but it's not really clear, like: storage space, monthly production, monthly consumption)
Quotealso trains... let's say i have a train that travels at a speed of 95km per hour.. i don't know how much it's gonna take for that train to load with goods i also don't know what speed that train will achieve on the line,with those speed reductions in curves and stuff, so after i make my train i find out that the average line speed is 40km so I'm not delivering as expected and i don't turn a profit so... bat luck... the game should have some measuring tools and u should be able to plan something before u commit to it. So i make a line and it shows that I'm gonna pay 700 per moth for my rail and depot maintenance all good but i don't know how much that train will produce until i make all that infrastructure and i find out that I'm losing money.
Quote from: Severous on November 23, 2011, 07:15:27 AMThe above is true in the simpler and stable standard that I play.
Quoteok and when a farm has max 200 production let's say and produces milk 200% and cows 70% does that mean that it produces 2 milk in the time that it takes to produce 0.7 cow so in a month it will produce 52 cows and 148 milk?