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Author Topic: Batillus Supertanker  (Read 28039 times)

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Offline Zeno

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Batillus Supertanker
« on: November 22, 2008, 11:49:41 PM »
The Batillus, built in 1976, was owned by Shell company. It was scrapped in 1985, as well as its three sisters (last one scrapped in 2003), because of the expensive running costs of its steam turbine engines. As simutrans doesn't penalise steam engines so much, I've decided to bring it back to life ;)
Speed: 30kmh
Capacity: 2300tn
Weight: 63000tn
Size: Huge!
Batillus info at Wikipedia
Some photos (IRL) here

In simutrans, next to an older tanker.

This one is carrying about 3.5 million barrels!!!


Originally posted here (in spanish). I'll post here any traduction if needed.
Download here.
« Last Edit: December 04, 2008, 08:08:54 PM by Zeno »

Offline gauthier

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Re: Batillus Supertanker
« Reply #1 on: November 23, 2008, 09:58:48 AM »
It's a nice one ! You made a very good work, don't stop  ;)

Just a question ... where is the download ?

Offline Zeno

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Re: Batillus Supertanker
« Reply #2 on: November 23, 2008, 10:18:39 AM »
Sorry. Download was only in the spanish forum. Now you also have a link here :P

Re: Batillus Supertanker
« Reply #3 on: November 23, 2008, 10:19:46 AM »
Nice :D. Always good to see those huge tankers!

Offline TommPa9

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Re: Batillus Supertanker
« Reply #4 on: November 23, 2008, 11:28:03 AM »
Fantastic! No comment! Nice ship but i have find one bug. In front view is on right site long white line

Re: Batillus Supertanker
« Reply #5 on: November 23, 2008, 11:41:30 AM »
I have the same error when it go's in tha direction. And the selection tile for the ship seems to be off to the right off it.

Offline gauthier

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Re: Batillus Supertanker
« Reply #6 on: November 23, 2008, 12:45:04 PM »
So I had better wait for a stable version  ;D

Offline Zeno

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Re: Batillus Supertanker
« Reply #7 on: November 23, 2008, 01:04:13 PM »
Ouch!  :o
I'm getting to it! I got some problems with those lines... but I thought it was over! >:(

Edit: Ok, now the pak file is updated!! Re-download!
« Last Edit: November 23, 2008, 01:14:22 PM by Zeno »

Offline gauthier

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Re: Batillus Supertanker
« Reply #8 on: November 23, 2008, 08:38:24 PM »
yeah ^^

Offline ariarinen

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Re: Batillus Supertanker
« Reply #9 on: November 24, 2008, 04:30:59 PM »
Ouch!  :o
I'm getting to it! I got some problems with those lines... but I thought it was over! >:(

Edit: Ok, now the pak file is updated!! Re-download!
I think that Emma has the same problem

Offline Zeno

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Re: Batillus Supertanker
« Reply #10 on: November 24, 2008, 04:45:05 PM »
I think that Emma has the same problem
I thought I never released her... Anyway, I'll have to take a look when got some time. Thanks!

Offline VS

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Re: Batillus Supertanker
« Reply #11 on: November 24, 2008, 04:59:52 PM »
I thought I never released her...
You wish. My monster-ship screenshot will dominate the world! :D

Offline ariarinen

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Re: Batillus Supertanker
« Reply #12 on: November 25, 2008, 03:46:22 PM »
You wish. My monster-ship screenshot will dominate the world! :D
Yeah, I have a fleet of 40 Emma's and 20 of Batillus, so more monster-ships.

I have 56 and 78 now  ::)   
« Last Edit: November 25, 2008, 06:20:55 PM by ariarinen »

Offline gauthier

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Re: Batillus Supertanker
« Reply #13 on: November 25, 2008, 07:39:28 PM »
I don't use much boats because ... I don't like boats :D
I prefer trains or maglevs (I often build under sea tunnels) but Batillus is nice, thumbs up !

Offline Zeno

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Re: Batillus Supertanker
« Reply #14 on: November 25, 2008, 08:29:23 PM »
I often build under sea tunnels
Aren't they quite expensive?  ::)

Offline gauthier

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Re: Batillus Supertanker
« Reply #15 on: November 26, 2008, 03:34:07 PM »
it depends the size of the sea. I it's too expensive I use planes.

Offline ariarinen

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Re: Batillus Supertanker
« Reply #16 on: November 27, 2008, 05:47:40 PM »
I don't use much boats because ... I don't like boats :D
I prefer trains or maglevs (I often build under sea tunnels) but Batillus is nice, thumbs up !
I prefer planes, and trains to my oil and goods hubs, can you do under sea tunnels on 128 as well have to try. I like anything that wont require a road, I just finished a 4 million rail network to support the huge shipments so it cheaper to fly them in or ship them in.
   

Offline gauthier

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Re: Batillus Supertanker
« Reply #17 on: November 28, 2008, 04:50:41 PM »
Quote
can you do under sea tunnels on 128 as well have to try

 ??? Sorry but I don't understand your sentence ...

Offline ariarinen

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Re: Batillus Supertanker
« Reply #18 on: November 29, 2008, 09:59:26 AM »
??? Sorry but I don't understand your sentence ...
I thought that underground was only possible on pak 64

Offline gauthier

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Re: Batillus Supertanker
« Reply #19 on: November 29, 2008, 01:11:11 PM »
It's possible in all paks.

Offline Václav

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Re: Batillus Supertanker
« Reply #20 on: December 01, 2008, 11:46:41 AM »
I downloaded it few whiles ago but I think that too great for transportation on rivers. But for seas it could be good.

Offline ariarinen

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Re: Batillus Supertanker
« Reply #21 on: December 01, 2008, 03:26:15 PM »
I downloaded it few whiles ago but I think that too great for transportation on rivers. But for seas it could be good.
I think that you would need quite big river as the ship is 414.22 metres x    63.01 metres x 35.01 metres to not get stuck and how many rivers are 35 meters deep  ::)

Offline DirrrtyDirk

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Re: Batillus Supertanker
« Reply #22 on: December 01, 2008, 04:17:33 PM »
I doubt that the 35m is the draft(draught), sounds more like either overall height or height above waterline - but not draft.

Offline ariarinen

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Re: Batillus Supertanker
« Reply #23 on: December 01, 2008, 07:09:22 PM »
I doubt that the 35m is the draft(draught), sounds more like either overall height or height above waterline - but not draft.
Draught: 28.5 metres  and the Depth: 35.01 metres

Offline Mac_#71

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Re: Batillus Supertanker
« Reply #24 on: December 02, 2008, 08:48:33 PM »
I found another bug of Batillus: it seems that his plan has moved one space to the north-west compared to the position of the object, this is the result ... ::)
« Last Edit: December 02, 2008, 08:51:59 PM by Mac_#71 »

Offline jbode

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Re: Batillus Supertanker
« Reply #25 on: December 03, 2008, 09:01:51 AM »
I found another bug of Batillus: it seems that his plan has moved one space to the north-west

ohhhh, might be afraid of the ferry?!?

SCNR - Jörg

Offline Zeno

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Re: Batillus Supertanker
« Reply #26 on: December 04, 2008, 08:41:17 AM »
I found another bug of Batillus: it seems that his plan has moved one space to the north-west compared to the position of the object, this is the result ... ::)

I had several problems with the offset when compiling the object, but I've been quite busy last days  :(
Now I see the *real* problem I'll spend some time to solve it this weekend. Thanks a lot for that screenshot, it's very descriptive!! ;)

Offline VS

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Re: Batillus Supertanker
« Reply #27 on: December 04, 2008, 09:14:00 AM »
This might be my fault... with the first big plane, I simply moved it the same distance in x and y - but that is not how things really should work; the offset should be calculated from distance of upper left corners of tiles in the two sizes, when aligned by center of game-visible tile.

EDIT:
http://graphics.simutrans.com/displayimage.php?album=8&pos=13
« Last Edit: December 04, 2008, 09:28:42 AM by VS »

Offline Zeno

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Re: Batillus Supertanker
« Reply #28 on: December 04, 2008, 11:42:21 AM »
This might be my fault... with the first big plane, I simply moved it the same distance in x and y - but that is not how things really should work; the offset should be calculated from distance of upper left corners of tiles in the two sizes, when aligned by center of game-visible tile.
Ah, I see... yes, it's easy to understand. And pretty logical.
Btw, is there any existing way to calculate the needed offset or I'll have to find out myself?

Offline vilvoh

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Re: Batillus Supertanker
« Reply #29 on: December 04, 2008, 11:47:12 AM »
I think it can be easily calculated if you use Tilecutter.

Offline VS

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Re: Batillus Supertanker
« Reply #30 on: December 04, 2008, 11:51:32 AM »
In the example it's -32 in x and -48 in y axis, for 128 on 64.

The formula is probably very easy...
offx = delta x / 2
offy = delta y * 3/4
... I think.

Offline Zeno

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Re: Batillus Supertanker
« Reply #31 on: December 04, 2008, 11:59:04 AM »
Uhm... looks easy ;) I'll try it maybe tomorrow or saturday. I hope it gets also better centered in the depot 8)

Offline Zeno

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Re: Batillus Supertanker
« Reply #32 on: December 04, 2008, 08:06:32 PM »
I've updated the link. Now is correctly aligned (thanx Mac_#71 and VS!!).
The formula works. But now... is there any way of keeping it stucking the nose on land??  ;D


Offline VS

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Re: Batillus Supertanker
« Reply #33 on: December 04, 2008, 08:12:36 PM »
No.

Yes. Build one more tile of canal.

Offline Zeno

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Re: Batillus Supertanker
« Reply #34 on: December 04, 2008, 08:14:41 PM »
Yes. Build one more tile of canal.
:award: