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Offline VS

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Industry productions
« on: December 13, 2011, 11:34:41 AM »
Hi,
I started adding the new modifiers to industries. So far, the following is a basis:

typeelectr.paxmailtotal possible
Farms-50%-50%
Mines80%50%-130%
Producers100%50%20%170%
Consumers-120%50%170%
Markets-150%50%200%
Power plants-80%50%130%

Thoughts, ideas, opinions,...? The underlying idea is that the upper stages can out-boost the lower ones, giving you a potentially stable flow of freight. (Or so I hope!)
« Last Edit: December 13, 2011, 12:44:12 PM by VS »

Offline Zeno

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Re: Industry productions
« Reply #1 on: December 13, 2011, 12:08:47 PM »
So, at full production (all pax & electricity delivered) we'll have farms producing at 150%, grain mills at 270% and bakeries at 270%. Am I right? That gives a relation of 1.8 farms per mill, 1 mill per bakery.

If current production values are untouched, then we'll have over-demand. That's what you mean with the out-boost producing a stable freight flow?

Offline VS

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Re: Industry productions
« Reply #2 on: December 13, 2011, 12:41:33 PM »
Yes, that was the plan. Of course, this is just the initial test... I based these ideas more or less on vague ideas such as "no electricity in fields", or "more connections - more communication (mail)" etc.

BTW, productivity upgrades are now possible, too, but not set yet...
« Last Edit: December 13, 2011, 12:59:20 PM by VS »