Started by Packer, February 24, 2012, 07:46:46 PM
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nfo=ogfx1_base.nfo name=Passagierwagen ei=2733,2737 waytype=track freight=Passagiere payload=40 speed=120 cost=385800 weight=25 RunningCost = 30 intro_year= 1920 Sound=-1 ----
Quote from: prissi on February 24, 2012, 09:19:15 PMI have a program to convert a pcx + nfo to some more or less properly aligned and recolored graphic in simutrans. You can find it in the sf/simutrans/pakTTD/tools directory. You just need a file with the descriptions: Code Select Expand nfo=ogfx1_base.nfo name=Passagierwagen ei=2733,2737 waytype=track freight=Passagiere payload=40 speed=120 cost=385800 weight=25 RunningCost = 30 intro_year= 1920 Sound=-1 ---- ei=x,y is the offset of the sprite in the pcx in pixels. The program will convert all player colors correctly and align the vehicle. You can find a compiled version under http://www.physik.tu-berlin.de/~prissi/simutrans/tools.zip
Quote from: VS on March 27, 2012, 06:42:32 PMLots and lots of locos Where are all the US-based fans to cheer for you?
Quote from: Packer on March 27, 2012, 10:02:48 PMAs for where all the US-based fans are, I don't know. There were a bunch of people asking for a pak128 US pak. I'm getting some downloads though, so that's a good sign.
Quote from: Lmallet on March 27, 2012, 11:47:02 PMI am not a fan of pak64, but those locos look really nice. If you built pak64.US and kept that level of graphics for everything else, I would probably switch I don't know if you need so many locomotives, GP7/9s and GP38/39/40s (to name a few) look essentially the same at that size, all that really changes is the power. The depot window is going to be quite full.
Quote from: prissi on April 02, 2012, 03:16:06 PMIf you make your cars constently too long (like OPenTTD) you could set this in the pak set simuconf.tab. The parameter is called "diagonal_length=1024" That would give you the same ratios as in OpenTTD.
QuoteYou wouldn't happen to have a dat.file for the goods in Pak64 and the food chain?
Quote from: Combuijs on April 02, 2012, 04:49:55 PMBoth can be found on the sourceforge page of simutrans in the svn repository. The whole of pak64 actually and other paks as well.
Quote from: Packer on April 03, 2012, 03:49:35 PMAlso is it possible to force a vehicle have to have another vehicle in front of it? Say I want to make this consist:<GP7][F7B][F7C][F7D>The F7B or F7C (B in the other direction, F-unit sets were commonly reffered to as FXA, FXB, FXC, FXD) can't lead because it has no cab. But I don't want to constrain the F7B to only be used with just F7s. Is there a way to do this, withouth make a massive list of constraints
Quote from: Packer on April 03, 2012, 10:34:44 PMLmallet, I kind of hoped you would have downloaded the last group of vehicles; there is a Mallet (technicaly 2, if you count the challenger as one) in the zip (pun at the name, though you might like mallet locomotives).
Quote from: Packer on April 11, 2012, 10:10:13 PMI tried to compress it all into one zip file, but it became far too large to attach. IMO the forum attachment size limit is kind of small. That limit is also why there are no screens from me. Guess I have to go use imageshack or something for screens, but what about uploading the actual files?
Quote from: Packer on April 18, 2012, 02:32:07 PMI'm thinking a timeline for the signals would be Semaphore, 3-light, then searchlight. Electrics would be the same, but CPLs (VERY complicated IRL) instead of semaphores.
Quote from: Packer on June 20, 2012, 11:07:13 PMSorry I haven't updated this in a while, but I've been really busy with my personal life.I should be able to get back to work on this stuff soon, I just have to locate the portable hard drive with all the files on it...
Quote from: Packer on November 19, 2012, 03:39:52 PMSo what was I doing when I left?