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Author Topic: Climate=water for 2x2 buildings (and larger)  (Read 1129 times)

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Offline Carl

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Climate=water for 2x2 buildings (and larger)
« on: March 18, 2012, 11:55:42 AM »
(There are a couple of discussions about this from years ago -- but nothing conclusive was said, so I thought it was worth raising again.)


Currently one can ensure that buildings (e.g. attractions, factories) appear on the shoreline by giving them the following parameters:

Code: [Select]
location=land
climate=water

But in practice one cannot code anything larger than 1x2 with these parameters, since all the building's tiles must be on the shoreline. This means that any 2x2(+) building coded like the above would be very unlikely to appear on the map at all, since there are few locations where all squares of a 2x2 box would be on the shoreline.

The request is therefore as follows: relax the requirement for climate=water so that it is only necessary for one tile of the building to be on the shoreline. This would allow for shoreline buildings of 2x2 and larger.

Offline Fabio

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Re: Climate=water for 2x2 buildings (and larger)
« Reply #1 on: March 18, 2012, 03:59:08 PM »
And tiles on water climate would be nice if they could be lowered rather than raised (at best optional in dats) in order too have proper beach resorts.