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Author Topic: Screenshots of PAK128.german  (Read 111425 times)

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Offline pumuckl999

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Re: Screenshots of PAK128.german
« Reply #282 on: October 24, 2020, 09:19:37 PM »

Offline michelstadt

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Re: Screenshots of PAK128.german
« Reply #283 on: January 23, 2021, 07:44:09 PM »
PAK128.german has double hights. This allows interesting landscapes.






Offline KneeOn

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Re: Screenshots of PAK128.german
« Reply #285 on: April 25, 2021, 07:16:59 PM »
Those are really good - they are very imposing!

Are those rendered or painted?

Offline pumuckl999

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Re: Screenshots of PAK128.german
« Reply #286 on: April 25, 2021, 08:50:51 PM »
All my objects are rendered, also the snow for buildings.
But colours for the night view are painted, because lights and shadows would change these special colours.




Offline Isaac Eiland-Hall

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Re: Screenshots of PAK128.german
« Reply #290 on: May 05, 2021, 11:23:46 PM »
Still looking fantastic!

But I also wanted to say how hilarious it is to see such large buildingsā€¦ by dirt roads. lol. Intentional humour, or just happenstance? :)

Offline pumuckl999

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Re: Screenshots of PAK128.german
« Reply #291 on: May 08, 2021, 12:45:36 PM »
Its only for the screenshots, created from an existing game. I often prebuild roads as dirt roads in my games. And if I place the buildings for screenshots, the roads canĀ“t update :).

For lvl 8 and 6:



- statues from archive3d.net -

https://de.wikipedia.org/wiki/Alte_Kanzlei_(Stuttgart)
https://upload.wikimedia.org/wikipedia/commons/3/33/AHW_Weingrosshandlung_Gotthelf_Kuehne_Leipzig_um_1925.jpg