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Author Topic: Screenshots of PAK128.german  (Read 113354 times)

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Offline pumuckl999

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Re: Screenshots of PAK128.german
« Reply #282 on: October 24, 2020, 09:19:37 PM »

Offline michelstadt

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Re: Screenshots of PAK128.german
« Reply #283 on: January 23, 2021, 07:44:09 PM »
PAK128.german has double hights. This allows interesting landscapes.






Offline KneeOn

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Re: Screenshots of PAK128.german
« Reply #285 on: April 25, 2021, 07:16:59 PM »
Those are really good - they are very imposing!

Are those rendered or painted?

Offline pumuckl999

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Re: Screenshots of PAK128.german
« Reply #286 on: April 25, 2021, 08:50:51 PM »
All my objects are rendered, also the snow for buildings.
But colours for the night view are painted, because lights and shadows would change these special colours.




Offline Isaac Eiland-Hall

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Re: Screenshots of PAK128.german
« Reply #290 on: May 05, 2021, 11:23:46 PM »
Still looking fantastic!

But I also wanted to say how hilarious it is to see such large buildings… by dirt roads. lol. Intentional humour, or just happenstance? :)

Offline pumuckl999

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Re: Screenshots of PAK128.german
« Reply #291 on: May 08, 2021, 12:45:36 PM »
Its only for the screenshots, created from an existing game. I often prebuild roads as dirt roads in my games. And if I place the buildings for screenshots, the roads can´t update :).

For lvl 8 and 6:



- statues from archive3d.net -

https://de.wikipedia.org/wiki/Alte_Kanzlei_(Stuttgart)
https://upload.wikimedia.org/wikipedia/commons/3/33/AHW_Weingrosshandlung_Gotthelf_Kuehne_Leipzig_um_1925.jpg

Offline pumuckl999

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Re: Screenshots of PAK128.german
« Reply #292 on: May 22, 2021, 10:13:57 AM »


Offline TheRoadmaster1996

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Re: Screenshots of PAK128.german
« Reply #294 on: May 25, 2021, 02:42:49 PM »
May I make a suggestion? I think it would be neat if you could find stuff from Germania, Hitler's post-war plan for rebuilding Berlin. They have that giant concert hall that they said could have produced it's own weather. For those who want do alternate history. I think that would be pretty cool.

Offline pumuckl999

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Re: Screenshots of PAK128.german
« Reply #295 on: May 26, 2021, 05:35:00 PM »
No:
I only create objetcs, that exist or at least if exist a chance, that they will build in future. But I can´t suggest, that somebody will build buildings from Germania in Germany.
"Big hall" was planned with a diameter from 250m. So you need 13x13 fields in our pakset to realize that building. So far as I know, simutrans can place buildings up to 16x16 fields. But if the buildings are bigger, it´s harder for the game to find a right place (climatic zone, roughness).

I think myself 6x6 fields should be the max size for a building.

And... next building will have a size from 6x6 :).

Next time I want to create some buildings from Chemnitz in Sachsen. There exist for example any old interesting factories. First will be (a part of) the spinning mill "Schaefer". A part of this factory still exist btw.

Very early screenshot:



https://upload.wikimedia.org/wikipedia/commons/9/96/Gro%C3%9Findustrie_Sachsen_T1_0189.jpg