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Offline mEGa

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big modification of buidings_city
« on: November 11, 2012, 04:11:11 PM »
With winter project (http://forum.simutrans.com/index.php?topic=10565.msg104276#msg104276) I arrive at step of modification of big buildings like grass_stadium, high_school... I decided to really improve these because of many reasons :
  • hardly just create east rotate and put snow effects
  • I judge they are too old (particularly high school...)
  • I want to create 4 rotations
So this is what I plan :
Grass_stadium
  • one stadium for football (see joined file)
  • and one for rugby (see joined file)
high school
  • old building since 1880 like this
  • contemporary building since 1950 inpired by original patrick's element
What do you mean about this transformation ?
« Last Edit: November 11, 2012, 04:17:40 PM by mEGa »

Offline VS

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Re: big modification of buidings_city
« Reply #1 on: November 11, 2012, 10:12:08 PM »
Splitting stadium into multiple types = OK. But I would make a replacement for current one, without any running track, and new ones maybe 2x3 with correct track shape. I have never seen it rectangular, only oval. Also... if it is possible, could you make old versions with more normal grass (not striped super green grass)?

I like the plan for high school :)

Offline Fabio

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Re: big modification of buidings_city
« Reply #2 on: November 11, 2012, 10:19:33 PM »
Stadiums should also have some tribunes for spectators, I guess.

Would you also feel like making one or more hospitals? We used to have one, but the author went missing so we had to remove it when we released open source.

Offline Sarlock

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Re: big modification of buidings_city
« Reply #3 on: November 11, 2012, 10:22:45 PM »
The running track is more oval at the ends, yeah.. but then we'd need to extend the image another 2 tiles in one direction to fit the extra track.  Having some seating areas on the edges would be nice, even just the metal bleachers kind.

I could make a couple of hospitals if you like... that would be a fun project to tackle now that I'm done my SFC.  After I'm home from vacation, of course...

I love the plan for the high school.

Offline Vladki cz

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Re: big modification of buidings_city
« Reply #4 on: November 11, 2012, 10:35:50 PM »
The running tracks usually begin on the longer side of stadium so that you can run 100 m in straight line.

Offline mEGa

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Re: big modification of buidings_city
« Reply #5 on: November 12, 2012, 11:38:59 AM »
Ok I noted your feedbacks and thank you.
For stadium, you're comments are rights VS . it was too rectangular for tracks. I am going to begin again new sketch like this :
  • soccer field in middle of oval running tracks on 2x3 tiles. it will be for big city (may be> 10.000 citizens)
  • rugby field on 2x2 tiles EDIT : after tests it must be also 2x3 tiles (as original grass stadium) without running tracks. (it will seems more realistic)
All stadiums will have some tribunes for spectators of course.

@Vladki : yes. I 'll modify direction of straight tracks.
I shall present you new version soon.


Would you also feel like making one or more hospitals? We used to have one, but the author went missing so we had to remove it when we released open source.
Yes, it's also an idea which I had for addons specifically French.Sarlock: you can begin with no problem at all. Your style will be so good for that ;)
« Last Edit: November 12, 2012, 05:09:32 PM by mEGa »

Offline mEGa

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Re: big modification of buidings_city
« Reply #6 on: November 14, 2012, 05:58:38 PM »
Well. I present to you new version of rugby field issued of original grass_stadium.

New Old


Finally ii was painted on on 2x3 tiles.
I'm going to create 3 another rotations after your possible comments.



Offline Fabio

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Re: big modification of buidings_city
« Reply #7 on: November 14, 2012, 06:18:50 PM »
Beautiful! I love especially the turf, so realistic!

But do rugby fields have flags at the corners as well? I believed that was peculiar to soccer... ???

Offline Sarlock

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Re: big modification of buidings_city
« Reply #8 on: November 14, 2012, 06:37:39 PM »
Wow... just wow.  That looks incredible!

Offline greenling

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Re: big modification of buidings_city
« Reply #9 on: November 14, 2012, 06:45:04 PM »
cool very cool.

Offline Fabio

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Re: big modification of buidings_city
« Reply #10 on: November 14, 2012, 06:46:08 PM »
Just a minor detail: probably outside the fence it was better with the sidewalk, or maybe transparent, so it blends better with the different climates "breaking" a bit the tile. If you go with 4 rotations, you should put the small building and the tribunes on the side near the road, with the sidewalk. The other 3 sides could be transparent outside the fence.

Offline mEGa

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Re: big modification of buidings_city
« Reply #11 on: November 14, 2012, 07:29:23 PM »
Beautiful! I love especially the turf, so realistic!

But do rugby fields have flags at the corners as well? I believed that was peculiar to soccer... ???
Yes of course there are flags in corners... But you're partially right : they are triangular and not rectangular as I drew them. I'll corrected them.
Just a minor detail: probably outside the fence it was better with the sidewalk, or maybe transparent, so it blends better with the different climates "breaking" a bit the tile. If you go with 4 rotations, you should put the small building and the tribunes on the side near the road, with the sidewalk. The other 3 sides could be transparent outside the fence.
Yes you're right again. I had same thoughts and I think that I'll apply transparency zone if test of pedestrian texture seems uggly. I will show you for comments before decision.
Thank for your right feedback.

Offline Zeno

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Re: big modification of buidings_city
« Reply #12 on: November 14, 2012, 07:39:08 PM »
Simply amazing work! love that new stadium!  :o

Offline VS

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Re: big modification of buidings_city
« Reply #13 on: November 14, 2012, 10:45:37 PM »
Wow! Spectacular!

Offline el_slapper

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Re: big modification of buidings_city
« Reply #14 on: November 15, 2012, 10:14:52 AM »
just to be an a$$ : there is no snow on the truck.

Besides that, incredible quality. Those tyre tracks in the snow are just real.

Offline mEGa

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Re: big modification of buidings_city
« Reply #15 on: November 15, 2012, 12:50:51 PM »
Thanks all for your nice comments, really.
just to be an a$$ : there is no snow on the truck.
It is the guard's car. He runs day after day ;-). So snow does'nt have any time to stay.

Offline ML

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Re: big modification of buidings_city
« Reply #16 on: November 15, 2012, 10:50:57 PM »
It is the guard's car. He runs day after day ;) . So snow does'nt have any time to stay.
I am wondering, why he isn´t using the public transport system! ;D
Anyway, would you mind adding substitutes benches for the football stadium provided it would be enough place there?

Offline prissi

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Re: big modification of buidings_city
« Reply #17 on: November 16, 2012, 06:04:18 PM »
If you replace something with larger size, maybe you should propose a replacement with the same size to avoid holes in older games.

Offline mEGa

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Re: big modification of buidings_city
« Reply #18 on: November 17, 2012, 08:40:59 AM »
Good suggestion. Thanks Prissi. May be basket ball field or soccer street ?

Here new proposition :

Notice: I moved fences on inline borders and apply pavement texture only on one border. protection of goals are a little grew up too.

Offline Fabio

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Re: big modification of buidings_city
« Reply #19 on: November 17, 2012, 12:03:06 PM »
It's as beautiful as ever!

Still I believe the sidewalk should be on the west side (where the entrance is).

Offline Markohs

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Re: big modification of buidings_city
« Reply #20 on: November 17, 2012, 12:04:51 PM »
Really beautifull!

Offline Sarlock

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Re: big modification of buidings_city
« Reply #21 on: November 18, 2012, 05:33:42 AM »
That looks great!

One question, however... doesn't our sun shine from due south?  The shadows indicate a south-western sun direction  ;)

(not that anyone besides us would even notice)

Offline mEGa

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Re: big modification of buidings_city
« Reply #22 on: November 18, 2012, 10:58:19 AM »
Well, I noticed your last comments and applied them. Final version views :



There is an example (joined file) to replace original grass_stadium as Prissi noticed. Maybe we can only replace little soccer field...

Offline Fabio

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Re: big modification of buidings_city
« Reply #23 on: November 18, 2012, 11:34:27 AM »
I believe there will be also the other 2 views, as they are needed given its non-square shape.

I would love to replace the old smaller one with a basketball court, or with a tennis court, being both smaller also in real world. (maybe both, and we'll have a complete sport fields set :D).

Great work, Eric!

Offline greenling

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Re: big modification of buidings_city
« Reply #24 on: November 18, 2012, 01:54:55 PM »
mega
you have makea good job.

Offline mEGa

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Re: big modification of buidings_city
« Reply #25 on: November 18, 2012, 04:31:51 PM »
Thank you very much for your nice comments.
Well final step for stadium_rugby.


East view in real game (simu 112 with pak128 2.1)

Here you can download pakfile (pre-release version)
http://www.simutrans-france.fr.nf/lib/exe/fetch.php?media=fr:stadium_rugby.pak
and sources are here :
http://www.simutrans-france.fr.nf/lib/exe/fetch.php?media=fr:stadium_rugby_src.zip


I would love to replace the old smaller one with a basketball court, or with a tennis court, being both smaller also in real world. (maybe both, and we'll have a complete sport fields set :D ).
I'm agree with you. But is it a problem with name of original 'grass stadium' if we paint basket ball court on asphalt or cement ground ?

Offline Sarlock

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Re: big modification of buidings_city
« Reply #26 on: November 18, 2012, 05:42:16 PM »
Funny how a "real" rugby pitch would be around 6 tilesx4 tiles in size to be to a 20m/tile scale. (actual pitch is 68m wide by 112-122m long).  It would be huge!

This looks great, mEGa... the white lines on the pitch are at strange distances from each other, but that's such a minor thing.

Quote
I would love to replace the old smaller one with a basketball court, or with a tennis court, being both smaller also in real world. (maybe both, and we'll have a complete sport fields set ).
I'm agree with you. But is it a problem with name of original 'grass stadium' if we paint basket ball court on asphalt or cement ground ?

I think it should be kept as a grass stadium/field for consistency with old loads.  We can still make the other fields additionally.

Offline greenling

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Re: big modification of buidings_city
« Reply #27 on: November 18, 2012, 06:03:50 PM »
mega
bravo!
The Rugbyfield make me flat as a flunder. :o

Offline prissi

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Re: big modification of buidings_city
« Reply #28 on: November 18, 2012, 06:08:53 PM »
Again: you can replace it with something different if you replace the name in the compat.tab. I can even become a church or whatever. It is just for old game compatibility, that buildings with exactly the same name must have the same size.

Offline Fabio

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Re: big modification of buidings_city
« Reply #29 on: November 18, 2012, 07:28:21 PM »
It looks splendid in game, but for me that should be the South face, not the eastern one ;)

Offline sdog

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Re: big modification of buidings_city
« Reply #30 on: November 18, 2012, 11:34:48 PM »
excellent ground texture on the rugby pitch, it looks very much like a heavily abused lawn.

Offline mEGa

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Re: big modification of buidings_city
« Reply #31 on: November 19, 2012, 07:04:33 AM »
It looks splendid in game, but for me that should be the South face, not the eastern one ;)
Sure ! I spoke finally about the image taken in Tilecutter. I am sometimes wrong with orientation of the game.
Funny how a "real" rugby pitch would be around 6 tilesx4 tiles in size to be to a 20m/tile scale. (actual pitch is 68m wide by 112-122m long).  It would be huge!

I think it should be kept as a grass stadium/field for consistency with old loads.  We can still make the other fields additionally.
Yes you're right ! The challenge is exactly to make a credible ratio between reality and 2D rendering in the game.

According right Prissi's comment, I decided to create tennis court set (changing room, grass court and clay court) on 2x2 tiles replacing old grass_stadium and I want to create soccer stadium when would have some time.

EDIT :
See joined file : sketch of project of tennis court set. Becareful, there is no detail and no accessories. I want to put fast food along changing room and a garden in front of the entrance.
« Last Edit: November 19, 2012, 12:13:56 PM by mEGa »

Offline mEGa

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Re: big modification of buidings_city
« Reply #32 on: November 20, 2012, 11:57:00 AM »
Well, completed sketch of tennis courts set (remember it is to replace ld grass_stadium).
I begin to paint other rotations

Offline Fabio

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Re: big modification of buidings_city
« Reply #33 on: November 20, 2012, 12:25:17 PM »
Well, completed sketch of tennis courts set

That half court in the bottom left corner, is it a training field against the wall?
Just this doubt, the rest is breathtaking as usual!

Thank you very much for your nice comments.
Well final step for stadium_rugby.
...
sources are here :
http://www.simutrans-france.fr.nf/lib/exe/fetch.php?media=fr:stadium_rugby_src.zip

Is this ready for commit? If so I'll download it and add to the svn.

Offline mEGa

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Re: big modification of buidings_city
« Reply #34 on: November 20, 2012, 01:42:50 PM »
Is this ready for commit? If so I'll download it and add to the svn.
Maybe yes. If I make a bugfix I will submit again (I think about some transparent resistant pixel...)
That half court in the bottom left corner, is it a training field against the wall?
Yes. Do you want I change this ? Or try to improve aspect ?

Offline Sarlock

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Re: big modification of buidings_city
« Reply #35 on: November 20, 2012, 03:29:33 PM »
Looks great!  I love it!

Offline Fabio

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Re: big modification of buidings_city
« Reply #36 on: November 22, 2012, 04:13:05 PM »
Thank you very much for your nice comments.
Well final step for stadium_rugby.
...
sources are here :
http://www.simutrans-france.fr.nf/lib/exe/fetch.php?media=fr:stadium_rugby_src.zip

In r1044.

I took the liberty to
1) add a copyright string on the image
2) set an intro_year=1845 (when the Rules of the Rugby game were written, although the guard's truck is anachronistic, but heck, it didn't have any intro_year at all!)
3) swap rotations 3->0, 0->1, 1->2, 2->3 although I'm afraid they are used slightly different from 1*1 tile buildings. The change is meant to have the small building and the pickup truck nearest the road, but we need to test rotations thoroughly.

Thank you, mEGa!

Offline mEGa

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Re: big modification of buidings_city
« Reply #37 on: November 22, 2012, 06:47:32 PM »
In r1044.

I took the liberty to
1) add a copyright string on the image
2) set an intro_year=1845 (when the Rules of the Rugby game were written, although the guard's truck is anachronistic, but heck, it didn't have any intro_year at all!)
3) swap rotations 3->0, 0->1, 1->2, 2->3 although I'm afraid they are used slightly different from 1*1 tile buildings. The change is meant to have the small building and the pickup truck nearest the road, but we need to test rotations thoroughly.

Thank you, mEGa!
Thank you too Fabio. you're enhancements are welcome because i'm not comfortable sometimes with parameters. It's good, sure.

Offline mEGa

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Re: big modification of buidings_city
« Reply #38 on: November 23, 2012, 05:11:16 PM »
Hi, there is last news about grass_stadium replacement.

Here 4 view of tennis_court



I 'm going now to paint winter season.
BTW, finally I decided to offer new sport set with tennis court and replace old grass_stadium by a new version wich is more simplified :



As it is very simple I 'll paint only 2 views (+ winter views of course)
So I think, in first time, we  will have enough representations of classical fields of sport. Yes I know big stadiums would also be needed. Next time after been completed projects in progress !
What are your thoughts ?

Offline Zeno

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Re: big modification of buidings_city
« Reply #39 on: November 23, 2012, 05:28:29 PM »
Great tennis courts, mEGa!! They are lovely! :)

Only small things I can see are those tennis nets, which I'd make more white, like the exterior fences but white... and the guy playing only rotates once, is that inteded? :P

Offline greenling

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Re: big modification of buidings_city
« Reply #40 on: November 23, 2012, 05:36:36 PM »
mega
the tennis_court look very good out but by the grass_stadium get i that .

Offline Sarlock

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Re: big modification of buidings_city
« Reply #41 on: November 23, 2012, 06:16:21 PM »
Lovely!  Very nicely done.
Shadows are facing the wrong direction for the grass field.

Offline mEGa

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Re: big modification of buidings_city
« Reply #42 on: November 23, 2012, 07:39:01 PM »
Thans for your fast feedbacks.
Only small things I can see are those tennis nets, which I'd make more white, like the exterior fences but white... and the guy playing only rotates once, is that inteded? :P
You're right for nets, but, you know, it's very difficult to render that in so small area (3 pixels...) But I notice your comments. Promised I 'll try to improve...
Yes each tennisman is not definitively paint. I also think to add more guy on another courts...
Shadows are facing the wrong direction for the grass field.
Are you sure ? I just took them from original source (tree042).

Offline Vladki cz

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Re: big modification of buidings_city
« Reply #43 on: November 23, 2012, 07:57:23 PM »
Tennis net: maybe just make it brighter than the lines on the ground and add a pixel or two for the band that holds the net in the centre.

Tennis guy: it would be fun to have this practicing guy animated, but I understand that it might be a lot of work... Anyway good work, I just get the feeling of lazy hot summer afternoon, when it is too hot to play tennis, only one kid is playing against the wall.

Football (soccer): I just feel that the circle in the middle is too small... And please add at least some benches for the spare players and couch ;) This looks so lonely... Maybe fewer trees?

Offline Sarlock

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Re: big modification of buidings_city
« Reply #44 on: November 23, 2012, 11:46:22 PM »
Are you sure ? I just took them from original source (tree042).

Did you turn them 90 degrees?  The shadows are pointing east instead of north.

Offline mEGa

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Re: big modification of buidings_city
« Reply #45 on: November 24, 2012, 08:44:54 AM »
Did you turn them 90 degrees?  The shadows are pointing east instead of north.
Ah yes. I know what do you mean. Right ! A bug after painting/moving problably ! I'll modify this, of course. Thanks for your eagle eye ( I dare a joke in spite of my basic English  ;D )

Offline VS

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Re: big modification of buidings_city
« Reply #46 on: November 24, 2012, 11:31:18 AM »
Great pictures!

Offline Fabio

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Re: big modification of buidings_city
« Reply #47 on: November 24, 2012, 01:19:54 PM »
Actually I don't see the need for trees at all. You could replace them with substitutes' benches and maybe a fence all around...

Offline Vladki cz

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Re: big modification of buidings_city
« Reply #48 on: November 24, 2012, 01:29:01 PM »
A few more comments to tennis court - top right rotation is missing some fences (between court and house). And the practicing half court with wall seems to be inconsistent in all rotations - lamps are in different positions, and the court seems to be shorter on the two images at the top.

Otherwise  :thumbsup:

Offline mEGa

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Re: big modification of buidings_city
« Reply #49 on: November 24, 2012, 02:19:35 PM »
Actually I don't see the need for trees at all. You could replace them with substitutes' benches and maybe a fence all around...
Ok. I just wanted to offer more green area in cities with this trees. But maybe as you said, field is certainly sufficient.
A few more comments to tennis court - top right rotation is missing some fences (between court and house). And the practicing half court with wall seems to be inconsistent in all rotations - lamps are in different positions, and the court seems to be shorter on the two images at the top.
Yes thanks ! A missing before exportation (Yesterday, my eyes saw nothing more ! I will modify that. About "practicing half court", I also noticed this effect. I don't know what happen because I respected alignement with the wall. I 'll examine how improve that.

Offline Fabio

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Re: big modification of buidings_city
« Reply #50 on: November 24, 2012, 03:50:45 PM »
IMHO cities are already overly green, except out of the center.

What would really help greener cities is 5-10 parks coded as level 50-60 com and res houses for downtown areas.

Offline sdog

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Re: big modification of buidings_city
« Reply #51 on: November 24, 2012, 05:53:59 PM »
i very much like the new football pitch, with just a few trees sourrounding it it reminds me of a town i lived a while.

Three little recommendations: Such a pitch is often not so well maintained, some wear at the area in front of the goals perhaps?
A foodpath, just grass trampled away and brown ground comming out on one side of the pitch, just below the trees would be good.
The lawnmower stripes are something of a high quality pitch, not some small place beyond trees, i'd go for a homogenous grass colour with wear as described above to avoid a large green area.

Offline mEGa

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Re: big modification of buidings_city
« Reply #52 on: November 27, 2012, 11:40:10 AM »
Hi community,
I was sick but I do better now. Well, after noticed your comments I painted again and improved stadium. I show you last version of grass_stadium replacement:

EDIT : image is revisited with last version.


modifications are :
- cutted trees and added fences and benches as Fabio suggested
- added mud on field near goals and benches as Sdog suggested
- erase grass ground on borderline (transparent ground parameter will be added in dat file)

I suggest this replace old_grass_stadium attraction to get solution of compatibilty with old games as Prissi noticed.
« Last Edit: November 28, 2012, 07:30:57 AM by mEGa »

Offline Fabio

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Re: big modification of buidings_city
« Reply #53 on: November 27, 2012, 12:02:47 PM »
First things first:
I was sick but I do better now.
I'm sorry to hear that, and I wish you a fast and full recovery!

modifications are :...
This football/soccer pitch is just amazing! An excellent work, I just love it! And the mud is just so real!
If I might only suggest one thing, substitutes' benches could use a bit more contrast with the grass, you kind of easily miss them.
Tough choice, if you go much lighter, you'll lose them in the snow... Maybe some sort of yellow/orange/red color, or any better idea.

Offline Sarlock

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Re: big modification of buidings_city
« Reply #54 on: November 27, 2012, 03:32:29 PM »
Looks great, mEGa!  I like the subtle brown wear in the grass in front of the nets.
I had the flu a few days ago as well, glad you're feeling better :)

Offline greenling

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Re: big modification of buidings_city
« Reply #55 on: November 27, 2012, 06:33:56 PM »
mega
you have make a good job with the footboalfield.

Offline mEGa

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Re: big modification of buidings_city
« Reply #56 on: November 28, 2012, 07:35:40 AM »
I'm feel better thank you.

Well last version with blue substitutes' benches. I prefer blue than yellow or orange because they are too near color of mud IMHO.

New Old

sources (dat, cut png files,and xcf sources)
http://www.simutrans-france.fr.nf/lib/exe/fetch.php?media=fr:grass_stadium.zip

I ask please to VS, Fabio (or Zeno) to download them and commit this addon revisited.
« Last Edit: November 28, 2012, 07:50:44 AM by mEGa »

Offline Fabio

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Re: big modification of buidings_city
« Reply #57 on: November 28, 2012, 11:44:13 AM »
Thank you, mEGa!

In r1055, with intro date set to 1863 (the year they wrote The Rules of the Game).



EDIT: What is the present state of the tennis court?

Offline mEGa

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Re: big modification of buidings_city
« Reply #58 on: November 28, 2012, 12:56:23 PM »
Thank you, mEGa!

In r1055, with intro date set to 1863 (the year they wrote The Rules of the Game).



EDIT: What is the present state of the tennis court?
Many thanks to you.   I corrected some bugs and applied community's notices... And At this time I paint winter season

EDIT : screenshots in real game.
« Last Edit: November 28, 2012, 02:28:32 PM by mEGa »

Offline Fabio

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Re: big modification of buidings_city
« Reply #59 on: November 28, 2012, 11:31:49 PM »
If you need to do something more... maybe make the training course wall 1 px thicker...
Otherwise, I'm speechless as usual!



Another idea for a sport-themed attraction: a 9-holes golf course, something L shaped 6*3... Or even 18-holes, if you dare so! Here an abandoned attempt a few time ago: http://forum.simutrans.com/index.php?topic=3915.msg39047#msg39047

Offline sdog

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Re: big modification of buidings_city
« Reply #60 on: November 29, 2012, 01:43:06 AM »
The new football pitch looks brilliant. With the wear it appears quite real.

Offline mEGa

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Re: big modification of buidings_city
« Reply #61 on: November 30, 2012, 03:07:08 PM »
If you need to do something more... maybe make the training course wall 1 px thicker...
Otherwise, I'm speechless as usual!
Thank you very much ! I corrected wall. So there is last version for submit :

sources pakfile :
http://www.simutrans-france.fr.nf/lib/exe/fetch.php?media=fr:tennis_court_src.zip
sources paintings with Gimp :
http://www.simutrans-france.fr.nf/lib/exe/fetch.php?media=fr:tennis_court_src_xcf.zip
And screenshots in game :


Could you commit it with your count to svn repository ? Thanks per advance.

EDIT:
I forgot to indicate parameters of datfile :

Obj=building
Name=tennis_court
Copyright=mEGa
Type=cur
Passengers=25
intro_year=1930
chance=60


Fabio and others guys : if you see another parameters or want to change this, you can of course.

Another idea for a sport-themed attraction: a 9-holes golf course, something L shaped 6*3... Or even 18-holes, if you dare so! Here an abandoned attempt a few time ago: http://forum.simutrans.com/index.php?topic=3915.msg39047#msg39047
Excellent idea. I'm going to make a brainstorming for project of 9-holes golf course inpired by golf course of Le Croisic in France (West coast near atlantic ocean... And near I live !)
https://maps.google.fr/maps?client=ubuntu&channel=fs&oe=utf-8&ie=UTF-8&q=golf+le+croisic+44+google+maps&fb=1&gl=fr&hq=golf&hnear=0x4805505b521ee713:0x40d37521e0df0f0,Le+Croisic&cid=0,0,9715482265361369908&ei=H8u4ULj7DY23hAe23oGABw&ved=0CJMBEPwSMAA

Offline Fabio

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Re: big modification of buidings_city
« Reply #62 on: November 30, 2012, 03:47:22 PM »
Thank you mEGa!

In r1061.

Offline sdog

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Re: big modification of buidings_city
« Reply #63 on: December 01, 2012, 12:02:30 AM »
*clap*
Bravo!

Offline mEGa

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Re: big modification of buidings_city
« Reply #64 on: December 02, 2012, 04:46:34 PM »
Hi guys,
There is first version of high_scholl_1 revisited :

New Old
I come back with package version soon.

Offline Fabio

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Re: big modification of buidings_city
« Reply #65 on: December 02, 2012, 04:56:30 PM »
Looks great!

What I don't like are the windows on the shorter walls, especially the one near the end.
Those short walls
could have instead the floor-to-ceiling windows typical of public buildings stairwells. Otherwise, an external emergency stair could be good as well.

Offline greenling

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Re: big modification of buidings_city
« Reply #66 on: December 02, 2012, 06:08:22 PM »
Mega
The high school looks very good.
The decorat from pak128 go forward.

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Re: big modification of buidings_city
« Reply #67 on: December 02, 2012, 06:42:48 PM »
WOW mEGa - very, very good work!

Offline VS

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Re: big modification of buidings_city
« Reply #68 on: December 03, 2012, 09:48:27 AM »
Oh, wow...

Offline mEGa

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Re: big modification of buidings_city
« Reply #69 on: December 03, 2012, 12:22:25 PM »
Thank you for your nice feedbacks.
Well, there is last version completed with Fabio's comment applied (floor-to-ceiling windows were the fastest modifications)

sources (included, dat, png files and xcf source files):
http://www.simutrans-france.fr.nf/lib/exe/fetch.php?media=fr:high_school_1_src.zip



parameters on dat file are a little modified because a there will be second high_school for old period (since 1830...) as I mentioned it in previous post.
Code: [Select]
Obj=building
Name=HIGH_SCHOOL_
Copyright=Patrick & mEGa
Type=cur
Build_Time=11000
Chance=25
Passengers=15
intro_year=1960
intro_month=1

As usually, could you download and commit them ? Thanks per advance.

Offline Fabio

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Re: big modification of buidings_city
« Reply #70 on: December 03, 2012, 12:40:03 PM »
In r1064.

Thank you for the outstanding work!

Offline Zeno

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Re: big modification of buidings_city
« Reply #71 on: December 03, 2012, 02:03:40 PM »
Oooooh! Lovely! :-D~

Offline Sarlock

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Re: big modification of buidings_city
« Reply #72 on: December 03, 2012, 04:40:37 PM »
Very, very nice work, mEGa!

Offline mEGa

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Re: big modification of buidings_city
« Reply #73 on: December 06, 2012, 04:32:05 PM »
I'm cooking now (See Fabio's joke about furnace in another post) last addon for xmas release : high_school_2 (old building appearing since 1830)
So I show you project in progress with this sketch from inkscape (without any texture and details...), but philosophy of aspect of building is visible.
It's purely a city building, lined by only pavements of streets. I'll certainly put some trees in the courtyard between wings of house


Offline Fabio

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Re: big modification of buidings_city
« Reply #74 on: December 06, 2012, 04:35:55 PM »
It's such a beauty! :thumbsup:

Offline greenling

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Re: big modification of buidings_city
« Reply #75 on: December 06, 2012, 04:38:09 PM »
Mega
This school looks very great out.
 :thumbsup:

Offline Sarlock

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Re: big modification of buidings_city
« Reply #76 on: December 06, 2012, 05:26:46 PM »
Ooo, very nice!  It has such a nice historic look to it, well done!

Offline mEGa

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Re: big modification of buidings_city
« Reply #77 on: December 09, 2012, 04:35:46 PM »
Well, project of high_school_2... You can see South version with snowy aspect (completed) and East version in progress.



Offline Zeno

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Re: big modification of buidings_city
« Reply #78 on: December 09, 2012, 04:39:55 PM »
Wow, cool one! Simutrans education system will be envied all over the region!!! :D

Offline Fabio

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Re: big modification of buidings_city
« Reply #79 on: December 09, 2012, 04:41:58 PM »
:thumbsup: beautiful!

Offline greenling

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Re: big modification of buidings_city
« Reply #80 on: December 09, 2012, 05:06:25 PM »
Mega
very good work. :thumbsup:

Offline Sarlock

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Re: big modification of buidings_city
« Reply #81 on: December 09, 2012, 06:07:05 PM »
Very nice!  It hardly even needs the east rotation given how symmetrical it is... But it sure looks nice either way  :)

Offline sdog

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Re: big modification of buidings_city
« Reply #82 on: December 10, 2012, 12:18:23 AM »
This is quite a beautiful building. I very much like the trees in the courtyard.

Offline mEGa

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Re: big modification of buidings_city
« Reply #83 on: December 12, 2012, 01:57:51 PM »
Hi,

Well there is completed high_school_2. I particularly pay attention for final details. I hope I don't make mistake.
http://www.simutrans-france.fr.nf/lib/exe/fetch.php?media=fr:high_school_2_src.zip

and, there is bugfix addon high_school_1 (corrected name...). Sorry for that
http://www.simutrans-france.fr.nf/lib/exe/fetch.php?media=fr:high_school_1_src.zip

Thanks per advance to Zeno, VS or Fabio for your downloading and comitting act :-)

EDIT : artist view
« Last Edit: December 13, 2012, 06:49:36 AM by mEGa »

Offline greenling

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Re: big modification of buidings_city
« Reply #84 on: December 12, 2012, 07:41:35 PM »
mega
Thank you for the data.

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Re: big modification of buidings_city
« Reply #85 on: December 13, 2012, 10:26:06 AM »
Beautiful! Thank you! Added in r1096 :)