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Author Topic: Random Environment button  (Read 1162 times)

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Offline Spacethingy

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Random Environment button
« on: November 24, 2013, 08:01:18 PM »
We already have a button that randomises the heightmap when creating a new game - any chance of one that mashes up the landscape settings to create a different combination of biomes, water height and mountain height each time?

I appreciate that I can spam these numbers manually myself anyway, but then, I can also manually change the map number seed too, yet that has a random map button.  :D

Offline Fabio

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Re: Random Environment button
« Reply #1 on: November 24, 2013, 09:23:57 PM »
I would rather have some pakset specific pre-sets like Alps, Mediterranean, etc... setting a range of climates relative to real world or fictional landscapes. e.g. if I want to play with a warm landscape or a northern one.

Offline IgorEliezer br

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Re: Random Environment button
« Reply #2 on: November 25, 2013, 12:26:15 AM »
I'm not sure where, but I think there was a discussion about Seed Numbers.

A seed number is a long random number (8-16 digits) that generates not only the terrain but also the position of cities, structures etc. If you share this number, anyone could generate the exact world with same object layout.