Finally ... pak128 with half heights :
DOWNLOAD pak128 2.5.3 (95 MB) for Simutrans 120 and higher
SHORT TUTORIAL for building bridges and tunnels with half heights. Advised for players upgrading from a pak128 version prior to 2.5.0 !
Pak128 before 2.5.0 and pak128 from 2.5.0 are likely to be NOT compatible regarding half heights change !anyway compat.tab has been updated, as described
here, from
pak128 r1501.Changes between 2.5.2 and 2.5.3
_ Changes on trains:
_ Rvg tender (blue one): length 8 -> 7 (to match graphics)
_ BR-135: graphics were left in a pityful condition (grey thing with inconsistent patches of player color) for a long time, I tried to restore them in player color as well as I could.
_ BR-238: added missing smoke
_ EMD FT: added missing smoke
_ Renfe 310, 319, 333, 340, 301, 311, 314, 316, 318, 319, 334, 10200: added missing smoke
_ Silver city comet: added missing smoke
_ VT 105: added missing smoke, capacity increased (+10 passengers on car and rear)
_ RT 100, 350, 600, 900: adedd missing smoke
_ RT 120: added missing smoke, capacity increased (+10 passengers per vehicle)
_ CPH Motorcar: added missing smoke
_ Class 620, 2000: added missing smoke
_ Pioneer zephyr: added missing smoke, max speed 180 (unreachable) -> 110
_ Rvg Tigress: multiple units enabled
_ Rvg Tigress and Thunder: images moved up of two pixels
_ Suspended monorail topspeeds increased to 150, to match the fastest monorail. This is a temporary fix, new monorail ways will appear in later releases.
_ 60 metal rail bridge: error in player color fixed
_ Changes on some curiosities (wrong levels, far too high in some cases)
_ ski resort: 600 -> 140
_ maya temple: 288 -> 216
_ big French garden: 240 -> 100
_ radiant house: 243 -> 180
_ round about: 2 -> 30
_ Changes on some curiosities (too high chances, used to spawn everywhere)
_ small and big French gardens: 100 -> 40
_ saint Geneviève library: 60 -> 30
_ central park: 100 -> 30
_ Increased speed of some early citycars which used to ruin up bus networks
_ Removed
wrong pillar graphics under north-south and east-west views of 80b track bridge_ All station extensions moved to special construction toolbar, less confusing for beginners, lighter toolbar for tracks
_ Change in third rails: 80b third rail became 120 third rail, 80 third rail retire date removed
_ Fixed graphical error between green and red positions of early train choose signal
_ Added an end-of-choose-sign for road (quick work-around of existing sign), changed the road block's icon to avoid confusion
_ Added early big bus station
_ Fixed wrong cost of early highway entry sign
_ Canonball Btx car: overpowered compared to other cars of the pak of the same era: increased weight (31 -> 34) and decreased topspeed (160 -> 140)
Changes between 2.5.1 and 2.5.2
_ Fixed missing images on 70 and 90 kmph road bridges
_ Fixed a minor shading problem on 110 kmph road bridge
_ Fixed missing images on canal bridge
_ Updated scenarios "produce cars" (was "cars") and "trammadness"
_ Added ny911's headquarters
Changes between 2.5.0 and 2.5.1
_ Fixed missing images on rail/road bridges/tunnels.
_ Fixed tennis court appearing outside of cities (missing build_time parameter)
Changes since previous stable version (2.3.0)
_ Everything adapted to half height tiles/soft slopes
_ Electrifications of tracks and trams completely updated with new complete sets of catenaries and third rails by Gwalch and me
_ New train stations by Fabio and me
_ Change in trains'graphics : tracks and trains lowered of four pixels (to ground level)
_ monorail tracks prices divided by two (first step to a finer economical balancing)
_ added some French trams from Gwalch
_ various bugfixes
_ added some of Areus'traffic lights
Todo (upcoming changes)
_ Underground train stations
_ Many buildings still miss snowy images
_ A finer economical balancing, especially for monorail and planes.
Please report
ANY bugs or suggestions, even if an object is just ugly to you
Thanks to everyone who contributed.