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Author Topic: PakBritain - to-do list  (Read 19797 times)

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Offline The Hood

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Re: PakBritain - to-do list
« Reply #35 on: September 14, 2010, 05:04:08 PM »
Narrow gauge would be quite a large project (requiring track, depots, stations, vehicles, signals, tunnels, bridges).  I'd recommend getting your eye in with some additions for other vehicles or buildings first, and once you've got the hang of it then maybe start on narrow gauge.

Offline OliverNo11

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Re: PakBritain - to-do list
« Reply #36 on: September 14, 2010, 07:54:55 PM »
I think I will start with a station building, I'll look this weekend for a good prototype, and a tutorial on how to make it.

Offline The Hood

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Re: PakBritain - to-do list
« Reply #37 on: September 14, 2010, 08:55:32 PM »
I'd recommend using blender for consistency - and also then you can use existing buildings as a starting point.  I can send you any of the files if you want to work from these, along with some more detailed instructions about how to convert into simutrans images.

Offline jamespetts gb

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Re: PakBritain - to-do list
« Reply #38 on: September 14, 2010, 09:33:44 PM »
I can vouch that the easiest way of doing things by far is starting with existing Blender files and modifying them.

Offline OliverNo11

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Re: PakBritain - to-do list
« Reply #39 on: September 15, 2010, 08:41:45 PM »
I'd recommend using blender for consistency - and also then you can use existing buildings as a starting point.  I can send you any of the files if you want to work from these, along with some more detailed instructions about how to convert into simutrans images.
I would very much like that hood pm me some instructions when you find the time.

Offline The Hood

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Re: PakBritain - to-do list
« Reply #40 on: September 16, 2010, 07:31:38 PM »
Oliver, for some reason I can't get sending you a PM to work.  Anyway it's not confidential information, so I'll post it here.

Thanks for considering drawing stuff for pak128.Britain.  At this stage, I'd say the first thing is get used to how to use blender.  I taught myself enough blender to use simutrans by following this online tutorial: en.wikipedia.org/wiki/Wikibooks:Blender_3D:_Noob_to_Pro

The main skills I use are creating shapes, moving nodes, assigning colours and textures, and rendering.  However, it is probably easiest for making pak128.Britain models if you take an existing blend file which has the correct lighting, camera and render settings already set up, and modify that (it's also often easier to create one model by modifying another as well).  I suggest you pick an object from the current set that is close to the object you want to create, and ask me for the blend for that object.  I'll send more detailed instructions on how to get from the blender model to a simutrans pak file then.

Good luck!

Offline OliverNo11

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Re: PakBritain - to-do list
« Reply #41 on: September 16, 2010, 11:34:50 PM »
Thanks Hood, I think that its not much harder than Auto-CAD after I looked at the book you gave me a link to, thanks. I will look over the files and see if I can find something similar.

Offline jamespetts gb

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Re: PakBritain - to-do list
« Reply #42 on: February 26, 2011, 08:44:52 PM »
This list is a little out of date, I notice, as several of the things marked as "to do" are done...

Offline mammothim2906 england

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[Question out of interest] PakBritain - to-do list
« Reply #43 on: October 27, 2018, 06:01:21 PM »
Will this list be updated anytime soon?

Offline jamespetts gb

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Re: PakBritain - to-do list
« Reply #44 on: October 27, 2018, 08:54:01 PM »
I doubt it, since The Hood has mostly retired from pakset development.