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SOLVED - Station incorrectly showing direct routes and then becoming congested

Started by erskie, September 17, 2009, 07:58:29 AM

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erskie

Dear All,

Firstly, I have been playing this game for some time, and I love it (I was a TTD man back in the day!)

Very stable, and anytime I have previously found a 'bug' it has always ended up being a user error.

However, this time I am completely stumped.

Multiple stations on two separate lines are slowly becoming congested. The passengers are not going anywhere (plenty of available seats on both lines!). So I check where the passengers want to go - in every case it is a station on the OTHER line.

This should be no problem - the lines share stations in two spots.

However, as I said, the passengers are not moving.

Just for grins I checked out the 'Details' on the affected stations. The 'Direct Routes' shows stations that are not on the lines that are attached to the station! Somehow the program thinks that there are direct routes that do not exist, and passengers are waiting to take them.

These lines have been adapted and modified many times as I developed them from buses to trams. Previously there were lines that connected these stations, but no longer. They have been deleted.

Can anyone give me an idea what to check next?

Than kyou,

erskie

P.S. No luck searching for this issue - I might be using the wrong search text

Addition:

Sorry, I should have said: I am using 102.0 in Windows with pak128

Djeserkheperure

Could there be a rogue convoy operating there, that hasn't been assigned a line or has lost it due to editing individual schedules? The vehicle list should squeal them pronto.
Quote from: erskieSo I check where the passengers want to go - in every case it is a station on the OTHER line.
Is their travelling plan typed out indeed as a direct route to that said destination? Not via some other station, that is.

I'm not certain if this plays any role there but it's a quick to check, anyway. Search simuconf.tab for the line
# things to overcrowded destinations won't loaf if active (default off)
avoid_overcrowding = 1

I personally have this enabled (1) and if I'm not careful, main lines without enough capacity can end up running empty.

erskie

You are exactly right - there was a rogue convoy with an individual schedule.

Interestingly it was not even running - it was in a depot!

I should have thought of that!

Thank you very much!