Users with MS Windows can use the
online installer, which makes even portable installations and puts addons where they belong.
No new features, but lots of missing bugs. AI are working again. For large maps, some significant optimisations are in. Use the GDI version for large maps under MS Windows, which is compiled without additional DEBUG support and with all optimisations. (It is about 2-5 times faster than the MinGW versions.)
Binaries
Windows native (new) (needs
unicows.dll for Win9x) without debug for very large games or UTF8 support
Window with SDL (new)
Linux with SDL und SDL_mixer (new)
BeOS with Allegro (new)
MAC (intel) (new) needs SDL
MAC (PPC) (new) needs SDL
Chinese font for simplified/traditional chineseDo not forget to download a matching pak file!
Pak64pak64 Basis (new)
64pak food industry addon (new)
64pak waste addon (unofficial download location; the file is still the same as for version 99.13)
Pak64.germanpak64 germanPak64.HAJOpak64 HAJO für 102.0Pak96.comicpak96 ComicPak128pak128 Version 1.4.5Pak128.japanPak128 JAPAN for 101.0Pak128.britain (alpha)Pak128.britain for 102.2makeobj 50WindowsLinuxBeOSRelease of 102.2.1 (r2928 from rc102-2-1 branch)
FIX: minimap was not updated when a bridge was deleted
FIX: AI could not built any lines
FIX: grid slopes were not (re)set correctly
FIX: min_building_density and harbour are now recognized in dat/tab files
ADD: do not close load/save dialogue after deleting
FIX: do not show more than the last 2000 messages in message center to prevent scrollbar malfunction
FIX: margin calculation was wrong
FIX: first halts are now first in connection list => consistently transfer at first possibility
FIX: no money when selling convois at the depot
FIX: (Knightly) inverse scrolling consistently for minimap and main view
FIX: also ask when a single pakset with addons is present what to load
FIX: game starts in normal mode (instead paused) again
FIX: downgrading ways were cheaper than destruction => now downgrading will be as expensive as removal
CHANGE: ignore empty entries and lines starting with # in citylists
FIX: deleting line does not longer crash in halt_detail windows
FIX: withdraw all with convois in depot causes crash (and maybe also not withdraw all)
FIX: several issues with tram signals
CHANGE: info windows now open less important first resp. for single window topmost object first (usually most important)
EDIT: 2 links fixed - IgorEDIT: waste addon download location is unofficial, typos --whoami