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Author Topic: Alex' Graphic Factory  (Read 107512 times)

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Offline Alex. Brose

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Re: Alex' Graphic Factory
« Reply #245 on: September 22, 2009, 11:17:55 AM »
You're right, Hajo.  :)

New: Chocolate Dreamworks. A modern office highrise. And no - you CAN'T eat the building. *rofl*


Offline Spike

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Re: Alex' Graphic Factory
« Reply #246 on: September 22, 2009, 11:31:45 AM »
You're right, Hajo.  :)

:)

New: Chocolate Dreamworks. A modern office highrise. And no - you CAN'T eat the building. *rofl*

Tell that to Godzilla  :D

Mmmmh, crunchy ;D

Offline Alex. Brose

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Re: Alex' Graphic Factory
« Reply #247 on: September 23, 2009, 09:33:15 AM »
Again a modern office highrise:

Charis Mobile AG.


Offline Fabio

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Re: Alex' Graphic Factory
« Reply #248 on: September 23, 2009, 10:20:47 AM »
wow, very nice this one! i would like to have my office there! ;)

Offline Alex. Brose

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Re: Alex' Graphic Factory
« Reply #249 on: September 24, 2009, 11:24:26 AM »
Glas, glas, glas...  ;D


Offline Fabio

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Re: Alex' Graphic Factory
« Reply #250 on: September 24, 2009, 11:26:31 AM »
nice!!!

Offline colonyan

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Re: Alex' Graphic Factory
« Reply #251 on: September 24, 2009, 01:36:26 PM »
Wow, they are awsome!
They are really distinctive.

Offline sojo

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Re: Alex' Graphic Factory
« Reply #252 on: September 24, 2009, 05:40:23 PM »
Alex I think you have some fans.

You should publish your autograph-adress.

Edit:
I do it!!!

Master Alex Brose
c/o Brose & Co Unlimited Painters
Superrich-Road - Number: 1,000,000,-
Office-Quarter
Simutown (Simutransland)
« Last Edit: September 24, 2009, 07:42:11 PM by sojo »

Offline gauthier

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Re: Alex' Graphic Factory
« Reply #253 on: September 24, 2009, 07:18:46 PM »
Very nice buildings, you can be proud of them ;)

Offline VS

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Re: Alex' Graphic Factory
« Reply #254 on: September 24, 2009, 08:42:22 PM »
Sojo, I hope Deutsche Post can deliver there!

Offline sojo

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Re: Alex' Graphic Factory
« Reply #255 on: September 25, 2009, 06:06:23 AM »
Sojo, I hope Deutsche Post can deliver there!
No. I think that can only Simuthanian-Post! :D

Offline vilvoh

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Re: Alex' Graphic Factory
« Reply #256 on: September 25, 2009, 08:35:52 AM »
You should publish your autograph-adress.

I think it would be better to create a TV ad like this one:

Hi, folk! You want to paint as well as me? You may be, just send 1K credits to Alex Brose, c/ Brose & Co Unlimited Painters. Do not hesitate, the eternal master painter is only 1k credits away.

Offline helifino

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Re: Alex' Graphic Factory
« Reply #257 on: September 25, 2009, 10:10:59 AM »
create a TV ad
How about a billboard ad like the one in pak128?

Offline Alex. Brose

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Re: Alex' Graphic Factory
« Reply #258 on: September 29, 2009, 10:37:11 AM »
No building this time.  ;)


Offline gauthier

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Re: Alex' Graphic Factory
« Reply #259 on: October 01, 2009, 06:58:20 PM »
that's a good idea, Simutrans needs some green ^^

Offline Alex. Brose

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Re: Alex' Graphic Factory
« Reply #260 on: October 01, 2009, 07:33:54 PM »
Here we go, gauthier. :P

Offline Alex. Brose

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Re: Alex' Graphic Factory
« Reply #261 on: October 02, 2009, 02:06:26 PM »
"Schnattermobile Autohandel."
Most cars from this car trader can be found in many films (crashing). ;)


Offline Tomas

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Re: Alex' Graphic Factory
« Reply #262 on: October 02, 2009, 02:16:32 PM »
Nice!
So here are selling cars for "Alarm für Cobra 11"?  ;D

Offline Alex. Brose

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Re: Alex' Graphic Factory
« Reply #263 on: October 02, 2009, 02:21:04 PM »
Nice!
So here are selling cars for "Alarm für Cobra 11"?  ;D
*lol*
You're right! Wanna get some "high quality" cars? They're cheap and very fast. And: they can fly! Believe me! :D

Offline KneeOn

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Re: Alex' Graphic Factory
« Reply #264 on: October 10, 2009, 10:37:42 PM »
May i suggest some staions/station buildings? In consistant style yet slightly varied form? That would be really cool since you could have a uniform looking station, but each one is unique. :D And its still buildings! Top drawer work. Your buildings got me wanting to have a go at this pak!

Offline Alex. Brose

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Re: Alex' Graphic Factory
« Reply #265 on: May 07, 2010, 06:35:15 PM »
You can download two new buildings (residential mid-rise + office tower, rotatable). :)



download alexhaus171
download alexhaus172
« Last Edit: May 07, 2010, 06:44:15 PM by Alex. Brose »

Offline gauthier

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Re: Alex' Graphic Factory
« Reply #266 on: May 07, 2010, 08:13:30 PM »
nice to see you back ;)

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Re: Alex' Graphic Factory
« Reply #267 on: May 07, 2010, 10:26:06 PM »
Alex congratulations for your work. I was really amazed by the full spectum of different and yet so nice buildings.  :o

Offline Alex. Brose

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Re: Alex' Graphic Factory
« Reply #268 on: May 08, 2010, 05:37:09 PM »
Thanks a lot!  :)

And there's something going on. Not ready yet but you can receive an impression though! :)


Offline Alex. Brose

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Re: Alex' Graphic Factory
« Reply #269 on: May 09, 2010, 05:48:09 PM »
The new city building in action!
Consimilar buildings are needed and will be "produced" in my holy Graphic Factory soon. ;-)


Offline Václav

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Re: Alex' Graphic Factory
« Reply #270 on: January 13, 2011, 03:54:21 PM »
Very interesting. It would be very interesting also for other paks.

Offline gauthier

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Re: Alex' Graphic Factory
« Reply #271 on: January 13, 2011, 04:14:12 PM »
these addons are made in comic style, they won't fit to another pak.

Offline Václav

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Re: Alex' Graphic Factory
« Reply #272 on: January 13, 2011, 06:04:58 PM »
Of course. That building(s) should be repainted for classical paks (pak64 and pak128) to they would fit to them.

For it I think only that type of building. Because such type of buildings is missing there (mainly in pak128 - because I don't know situation in pak64).

Offline Spike

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Re: Alex' Graphic Factory
« Reply #273 on: January 13, 2011, 08:06:13 PM »
Alex did some tests, and it seemed possible to adapt the buildings for 64 scale in a non-comic look. Actually I wanted to try that, but I never got around to actually do it, beyond a starting test and some talk with Alex about the idea.

Offline Alex. Brose

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Re: Alex' Graphic Factory
« Reply #274 on: January 13, 2011, 10:02:32 PM »
Yeah. And there has been some testing around this topic in the Transport Tycoon Forums (till April '09?). See graphic below.  :)

Offline prissi

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Re: Alex' Graphic Factory
« Reply #275 on: January 13, 2011, 10:19:57 PM »
But then still as Comic set ...

Offline Václav

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Re: Alex' Graphic Factory
« Reply #276 on: May 14, 2011, 04:30:56 PM »
It is about *.dat file of those buildings and willingness (and zeal) to paint them - but how to prepare those corner parts to they would be turned right? It is what is go.

(BTW: My post number 1700)

-->
Could I ask for source files - or at least for description how to set dat file for this? I decided to paint something similar for pak128.
« Last Edit: May 25, 2011, 07:43:40 AM by VaclavMacurek »