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Author Topic: Road terminals and capacity  (Read 1520 times)

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Offline jamespetts gb

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Road terminals and capacity
« on: December 22, 2010, 12:58:51 AM »
A thought has just occurred to me: a through type road stop has a simultaneous capacity of two vehicles (assuming a one-tile stop): one in each direction. A terminal has half this capacity, as the outward direction stopping point is never used. Would it be possible to set it so that the capacity is doubled in this way: vehicles go into the terminal, turn around, then stop on the outward bound way. If a vehicle is already stopped on the outward bound way, however, the vehicle will stop instead (as they do now) on the inward bound way. This would not only be more convenient to players, but also more realistic.

Offline wlindley us

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Re: Road terminals and capacity
« Reply #1 on: December 22, 2010, 01:29:27 AM »
I second the motion.  Particularly for the ability to have both a bus and a mail wagon to waiting at the same time.

Offline prissi

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Re: Road terminals and capacity
« Reply #2 on: December 22, 2010, 01:46:04 PM »
This makes indeed sense. It would also put the vehicles straight on such stops.

Offline skreyola

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Re: Road terminals and capacity
« Reply #3 on: December 22, 2010, 05:56:33 PM »
I think tractor trailers especially, but also other types of vehicles, should back into loading bays, and agree that they should double up. This would help a lot for early game profitability, too.