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Author Topic: Blender; Search for Master-Scene for creating Simutrans graphics  (Read 9692 times)

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Offline maister

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Blender; Search for Master-Scene for creating Simutrans graphics
« on: November 20, 2008, 08:20:48 AM »
Hello All

I try to build some buildings for Simutrans, but i`m on the beginning and at the moment I learn to handle *Blender*. Has someone already creat a standart-scene for *Blender*. (correct camera position, correct lighting, adjusted grid, size of renderer picture, color settings & background color, and so on..)?

I`m also very happy with a already finished .blend file, which one i can use as a reference.
(Maybe from a building which one created for simutrans)

Thanks !!
[img width= height= alt=" border="0]http://www.joker.simutrans.com/userbars/simubareurope.png[/img] (swiss) *pak 128*

Offline vilvoh

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Re: Blender; Search for Master-Scene for creating Simutrans graphics
« Reply #1 on: November 20, 2008, 08:34:58 AM »
I think there's no blend file of that BUT I wrote an article (in spanish) about how to create that template scene by yourself. It's quite easy. I hope it helps.

link: http://simutrans-escala-real.blogspot.com/2008/09/basicos-de-blender-la-escena-bsica.html

On the other hand, I think I might upload some blender stuff to graphics.simutrans.com...
« Last Edit: November 20, 2008, 08:38:43 AM by vilvoh »

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Offline maister

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Re: Blender; Search for Master-Scene for creating Simutrans graphics
« Reply #2 on: November 20, 2008, 01:35:49 PM »
Thank you vilvoh! I do not understand spanish but your manual was very useful for me.  :D
Yesterday i had problems with the camera position, but now after i see the possibility.. it`s work!

Quote
On the other hand, I think I might upload some blender stuff to graphics.simutrans.com...
Would be also very helpful. Because then the newbies are able to make a relation directly in the blender self.
[img width= height= alt=" border="0]http://www.joker.simutrans.com/userbars/simubareurope.png[/img] (swiss) *pak 128*

Offline vilvoh

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Re: Blender; Search for Master-Scene for creating Simutrans graphics
« Reply #3 on: November 20, 2008, 01:51:20 PM »
Yesterday i had problems with the camera position, but now after i see the possibility.. it`s work!

The language doesn't matter, the most important thing is that it helps you. Since some time ago, I had in mind to create a Painters & Modelers Guide for Simutrans, but I usually don't have time enough. I have to translate some articles from the blog, compile them, create a coherent structure and release the guide....too much work for me right now.

Anyway, I usually write articles about different aspects of object design for Simutrans (mainly blender related) in the blog, so at least you have that source of information. In addition, It's a good motive to start learning a new language.. ;)

Would be also very helpful. Because then the newbies are able to make a relation directly in the blender self.

Ok. I'l try to upload some stuff later (buses, planes) but only the 3D models, without textures. They take a lot of space.

Escala Real...a blog about Simutrans in Spanish...

Offline VS

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Re: Blender; Search for Master-Scene for creating Simutrans graphics
« Reply #4 on: November 20, 2008, 02:38:40 PM »
I don't know a thing in Spanish either, but the pictures are self-explanatory :)

My projects... Tools for messing with Simutrans graphics. Graphic archive - templates and some other stuff for painters. Development logs for most recent information on what is going on. And of course pak128!

Offline vilvoh

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Re: Blender; Search for Master-Scene for creating Simutrans graphics
« Reply #5 on: November 20, 2008, 04:12:29 PM »
BTW, The models I'm going to upload do not have any annotation (ie. techniques used) so many people may get lost. I'll take advantage of a great new feature in Blender 2.48, the greaser pencil, that allows you to write notes, tips and drawings in the scene... ;D

See this feature in action here. It's cool, isn't it?
« Last Edit: April 20, 2009, 02:41:09 PM by vilvoh »

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Offline vilvoh

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Re: Blender; Search for Master-Scene for creating Simutrans graphics
« Reply #6 on: November 24, 2008, 10:58:58 PM »
Finally, I didn't use that cool tool but I've uploaded 6 files of different objects available at graphics.simutrans.com >> User galleries >> vilvoh >> blender files:
  • Ufo tourist attraction
  • Kenworth KC 104 B road train
  • Boeing 747-400 with UV texture
  • Renfe train station
  • Hino Poncho Long minibus with UV texture
  • A set of 9 master scenes with different sizes (64x128, 64x64,320x320, etc..)

All are in zip files. Use them as you wish, but with caution... ;)

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Offline VS

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Re: Blender; Search for Master-Scene for creating Simutrans graphics
« Reply #7 on: November 25, 2008, 11:20:46 AM »
* VS cautiously approaches the files and prods them, prepared to run

My projects... Tools for messing with Simutrans graphics. Graphic archive - templates and some other stuff for painters. Development logs for most recent information on what is going on. And of course pak128!

Offline maister

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Re: Blender; Search for Master-Scene for creating Simutrans graphics
« Reply #8 on: November 25, 2008, 02:32:22 PM »
Thank you vilvoh!
I am in the middle to construct a buildling. Maybe i need then for a corresponding simutrans texturising i little bit help.
[img width= height= alt=" border="0]http://www.joker.simutrans.com/userbars/simubareurope.png[/img] (swiss) *pak 128*

Offline IgorEliezer br

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Re: Blender; Search for Master-Scene for creating Simutrans graphics
« Reply #9 on: November 28, 2008, 05:56:33 AM »
* VS cautiously approaches the files and prods them, prepared to run

What?

Offline VS

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Re: Blender; Search for Master-Scene for creating Simutrans graphics
« Reply #10 on: November 28, 2008, 09:54:35 AM »
Use them as you wish, but with caution...
This ;) I understand "caution" as "it may be dangerous"…
« Last Edit: November 28, 2008, 09:58:13 AM by VS »

My projects... Tools for messing with Simutrans graphics. Graphic archive - templates and some other stuff for painters. Development logs for most recent information on what is going on. And of course pak128!