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Author Topic: Construction time for tunnels  (Read 1496 times)

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Offline omikron

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Construction time for tunnels
« on: February 05, 2012, 02:51:12 PM »
Another thing: Would it be possible to make the construction of tunnels a long-term enterpirse? Building a tunnel (as well as a bridge) does take a long time and cannot usually be done within a day or even month as in simutrans. Implementing something like that would obviously make gameplay much more difficult, but maybe also more challening?

omikron

Offline jamespetts gb

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Re: Construction time for tunnels
« Reply #1 on: February 05, 2012, 03:00:16 PM »
Topics split, as this was no longer about relative pricing information

This is not a bad idea in principle, and one that I have considered before, but if implemented, would have to be in respect of all infrastructure, not tunnels. This would be a major coding project, and is not currently a priority. Hopefully one day, however!

Offline omikron

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Re: Construction time for tunnels
« Reply #2 on: February 05, 2012, 03:03:45 PM »
Good to hear. I might follow carlbakers lead and experiment a bit with C++ (once my kids are a bit better and I have more concentration....) to tery to be of any help. We'll see.

omikron

Offline jamespetts gb

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Re: Construction time for tunnels
« Reply #3 on: February 05, 2012, 03:45:55 PM »
Do! I should be interested to know how you get along.