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[RC 11.9000] Train stutters on curve after cresting hill

Started by ӔO, March 16, 2013, 12:17:15 AM

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ӔO

I noticed my trains doing this on the server game and reproduced it in RC 11.9


When the train heads away from the depot, crests a hill and is about to enter a curve, it will stutter. This is despite the game itself not stuttering.
My Sketchup open project sources
various projects rolled up: http://dl.dropbox.com/u/17111233/Roll_up.rar

Colour safe chart:

jamespetts

When you write that this can be reproduced on the server game, do you mean in version 10.27, or on a saved game loaded from the server in the RC, but not in 10.27?
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ӔO

I first found it in 10.27, but I reproduced it in a fresh RC 11.9 game by copying the track layout.
My Sketchup open project sources
various projects rolled up: http://dl.dropbox.com/u/17111233/Roll_up.rar

Colour safe chart:

jamespetts

Hmm, I think that I have just seen it, too. Looks like a physics issue. Bernd - can you investigate?
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Want to help with development? See here for things to do for coding, and here for information on how to make graphics/objects.

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Bernd Gabriel

I fixed this physics issue in my 112.x-private-cars-merge branch.
The journey is the reward!

jamespetts

Download Simutrans-Extended.

Want to help with development? See here for things to do for coding, and here for information on how to make graphics/objects.

Follow Simutrans-Extended on Facebook.