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[9.9] 2 bugs I think

Started by transporter, June 24, 2011, 05:25:12 PM

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transporter

So this is my first download of experimental for windows. Running windows 7. The game starts up and runs until I try to select the passenger tab under the experimental tab in the settings. Then I tried not messing with it and created a map. I built a couple bus stops and the coach stable, then I tried to make a new line for them and a fatal error popped up. I don't know how to bring up the code information.

Just tried the same with a rail line. A box pops up saying fatal error, cannot create default line.

sdog

Thanks for the report transporter.

A question: Have you been able to reproduce the crash? If you haven't it might be helfpful if you could try to. If it was linked to some user action, it would be quite helpful for debugging if you could save shortly before you trigger the crash and describe in detail what you did to trigger it. Someone else can then try the same and possibly get some debug information.

Please also post what pak-set you used in your testing.

transporter

#2
I just downloaded the link you have for 9.9. It included the Britain pakset. I've tried different things, but it always crashes when I click on the passenger tab or try to make a new line for any form of transportation. Even if I just cancel making a new map and just use the startup/demo map. I can modify existing lines, but can't create any new ones.

For the other one-When I try to make a new game, click settings, and go to the experimental tab, there is a space between the max_bonus_mulitplayer_percent value and the city_threshold_size value where there are 3 flashing....things. They flash from .00 to unknown characters. Then when I try to select the passenger tab, it crashes too.

sdog

Thanks for the clarification!

AvG

James,
No new lines possible!!
Clicking on Line-management > Truck > New Line crashes the program.
Setting up a new line via depots is however working.
AvG
Ad van Gerwen

jamespetts

Transporter, thank you very much for the report. The second problem, and the problem reported by AvG, are related to this issue, which I have now fixed, which fix I have pushed to my 9.x branch on Github, and will be included in the next release.

The first problem I have also found and fixed, and that is also on the 9.x branch.
Download Simutrans-Extended.

Want to help with development? See here for things to do for coding, and here for information on how to make graphics/objects.

Follow Simutrans-Extended on Facebook.

transporter

ANd when you make patches for the game, how do we put them in?

jamespetts

If you can compile from source, then the fixed code can be found on the 9.x branch of my Github repository; otherwise, the fixes will be available in the next binary release.
Download Simutrans-Extended.

Want to help with development? See here for things to do for coding, and here for information on how to make graphics/objects.

Follow Simutrans-Extended on Facebook.

jamespetts

9.10 containing these fixes now released.
Download Simutrans-Extended.

Want to help with development? See here for things to do for coding, and here for information on how to make graphics/objects.

Follow Simutrans-Extended on Facebook.