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Coal mine stops sending coal, cement mill has empty storage

Started by Maxe, October 18, 2013, 02:49:10 PM

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Maxe

Cement mill wont have any coal or stone anymore. One day the chain was working fine, I was tweaking my roads and then it all stops.
Had the same issue in my first game. pak 128

Did some searching, but only found lack of storage at the receiving factory as a reason. This is not what is happening here. A bug?
http://imgur.com/kRpcG7a
Would appreciate if someone could explain to me what is happening.

Maxe

Coal mine has coal, cement mill needs coal, they are linked. Until very recently the delivery worked smoothly.
I tried to tweak my road network, now the cement factory wont request stone or coal.

What am I doing wrong? Saved, closed, started, loaded. Still the same. Made a new route. Tore down the station, build a new one...

http://imgur.com/kRpcG7a

maxe

Coal mine has coal, cement mill needs coal, they are linked. Until very recently the delivery worked smoothly.
I tried to tweak my road network, now the cement factory wont request stone or coal.

What am I doing wrong? Saved, closed, started, loaded. Still the same. Made a new route. Tore down the station, build a new one...

http://imgur.com/kRpcG7a

Dwachs

Mod note: just merged the three individual questions into one topic.
Parsley, sage, rosemary, and maggikraut.

kierongreen

Are you providing the cement mill with the other materials it requires and transporting away the goods it produces? If not then it will stop accepting coal.

Ters

Quote from: kierongreen on October 18, 2013, 04:21:03 PM
Are you providing the cement mill with the other materials it requires and transporting away the goods it produces? If not then it will stop accepting coal.

According to the image, that isn't the problem. From what I can see, there is a contract between the two, the consumer is able to consume, the producer is filling it's internal storage, and the stops are in range of the industries. What I can't tell is whether there actually are vehicles connecting the two.

Sarlock

Everything seems okay on the screen shot but there is more areas where there might be problems that we can't see on the image.  Can you provide us with a save game so that we can take a detailed look?
Current projects: Pak128 Trees, blender graphics

Lmallet

Quote from: Ters on October 18, 2013, 04:34:12 PM
According to the image, that isn't the problem. From what I can see, there is a contract between the two, the consumer is able to consume, the producer is filling it's internal storage, and the stops are in range of the industries. What I can't tell is whether there actually are vehicles connecting the two.
I am thinking the same, the trucks at the coal plant are not showing "no route", maybe they are scheduled to deliver to the wrong depot?  A screenshot of the truck line's schedule would be helpful.

maxe

Ups, sorry for posting 3 times. I got some error message and thought it didn`t work.

The trucks were working fine for quite a while, then they stoped when I tweaked the route & cement mill station.
The coal station was complayning about being crowded. Did the mine get pissed with me?

How can I provide you with the save game? Do you need just the .sve file?
http://www.((Site not allowed - serves viruses))/download-8194380/england5.sve.html

TurfIt

You need to check your vehicle routes. There are no bulk good vehicles serving the cement mill which both stone and coal require. The "Stone Salford Manchester" line has only one stop - the assigned vehicles will never go anywhere, hence the "Stuck" indication.


maxe

Thanks for looking into it. The Stone route shurely got messed up when I tried fixing it.
The coal route seems to be ok though? Did you try to get it running?
I fixed the stone route as well, but nothing is happening.