For the third round of gaming in a row, the map on this server has started desyncing uncontrollably. (Just connect, and it will desync you within 30 seconds without doing anything). This map, again, is not nearly as developed as most netgame maps, including the one on the C server. What gives? Has this bug been fixed in the meantime? If not, would a developer please look into the cause of this problem? It's very annoying to have to give up gaming right when networks start to really develop.
Removing the pedestrians did not stop the bug from recurring last time. One thing I do know is that Jaridan was doing massive underground construction, if that caused a problem.