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Author Topic: 99.17.1/Pak128: "Unknown pure virtual function call"  (Read 5994 times)

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Offline cp5021sa

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99.17.1/Pak128: "Unknown pure virtual function call"
« on: August 17, 2008, 11:37:04 AM »
Hi,

When I was playing, a message box popped-up suddenly (see the attached picture). Can anyone give some advice?

binary: Bug in 99.17.1
pak used: pak128

Thanks for your kind attention.
« Last Edit: August 17, 2008, 02:37:03 PM by whoami »

Offline whoami

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Re: 99.17.1/Pak128: "Unknown pure virtual function call"
« Reply #1 on: August 17, 2008, 02:39:21 PM »
This error occurs occasionally, but the reason for it is not known. @all: it well be very useful if anyone could provide a savegame that allows to reproduce this specific crash, then there's a chance that the bug behind it can be fixed.

(@cp5021sa: changed the title of your request to show version and pak info.)

Offline cp5021sa

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Re: 99.17.1/Pak128: "Unknown pure virtual function call"
« Reply #2 on: August 17, 2008, 05:34:13 PM »
This error occurs occasionally, but the reason for it is not known. @all: it well be very useful if anyone could provide a savegame that allows to reproduce this specific crash, then there's a chance that the bug behind it can be fixed.

(@cp5021sa: changed the title of your request to show version and pak info.)


Oops...I would like to attach the savegame, but it's too large (1.05MB) for this forum server...

Offline Frank

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Re: 99.17.1/Pak128: "Unknown pure virtual function call"
« Reply #3 on: August 17, 2008, 05:39:33 PM »
Oops...I would like to attach the savegame, but it's too large (1.05MB) for this forum server...

Send me a mail with the sve file, please.
« Last Edit: August 17, 2008, 05:45:00 PM by Frank »

Offline cp5021sa

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Re: 99.17.1/Pak128: "Unknown pure virtual function call"
« Reply #4 on: August 17, 2008, 05:56:59 PM »
Send me a mail with the sve file, please.

Thanks for your help. Fortunately I found a server to upload my save file. Please try the following link.

http://www.badongo.com/file/10918088

Offline prissi

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Re: 99.17.1/Pak128: "Unknown pure virtual function call"
« Reply #5 on: August 17, 2008, 07:21:14 PM »
This has usually many reasons, like deletion of an airplane while flying over a renovating townhall or a pedestrain double delete or so. Should never happens, but I discover from time to time so few occasions it may happen. When does it happen in this game?

Offline cp5021sa

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Re: 99.17.1/Pak128: "Unknown pure virtual function call"
« Reply #6 on: August 17, 2008, 11:28:53 PM »
It's happens on June 1946. Before that, I have only re-route / re-schedule vehicles.

Offline prissi

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Re: 99.17.1/Pak128: "Unknown pure virtual function call"
« Reply #7 on: August 18, 2008, 07:36:48 AM »
Well, I could run it for infinity. However, many addon are missing when loading, and thus I get an error when quitting the game.

Offline cp5021sa

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Re: 99.17.1/Pak128: "Unknown pure virtual function call"
« Reply #8 on: August 18, 2008, 03:29:40 PM »
Amazing! Maybe this crash only occurs when running in T. Chinese. Anyway, I also attach my addon (below link) for your easily testing.

http://www.badongo.com/file/10930671

Offline cp5021sa

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Re: 99.17.1/Pak128: "Unknown pure virtual function call"
« Reply #9 on: August 22, 2008, 08:38:20 AM »
Well, I could run it for infinity. However, many addon are missing when loading, and thus I get an error when quitting the game.
Yup, I installed many addons, and the error must occur when quitting the game.  ::)

However, I tried to run the save again in different languages today, but the error still happened on June 1946!  :(
Are the addons influencing my save?

Offline prissi

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Re: 99.17.1/Pak128: "Unknown pure virtual function call"
« Reply #10 on: August 22, 2008, 08:44:56 AM »
Probably then something with the extension of the townhall. There were some errors with that in 99.17.1. It run for infinity on 100.x Nightly.