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Some buildings have graphic error

Started by Yona-TYT, February 27, 2022, 07:37:03 PM

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Yona-TYT

Quote from: Yona-TYT on February 26, 2022, 12:57:04 AM
some buildings are also affected by this problem, will it be some error in the dependencies?.



Quote from: prissi on February 26, 2022, 02:45:50 AM
This building is rather missing the needs_ground=1 setting in the pakset. Please report in the the pak192 thread.

EDIT:
On the drawing error. I could not reproduce it the r10512 nightly, even with draw_outside_tile=0 in windows with GDI or SDL2. Maybe this was a bug related to SDL and certain drivers and the new resizing code which does no longer enforce a width of 16.

Furthermore, all drawing releavant variables for non-netwrok games are in env_t not in settings. So this shoudl haveen with an y savegame.

Leartin

#1
Ah, yes, good old needs_ground... thanks, fixed it in the repo for that yarnmill. Could you tell which other buildings are affected?