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local t = command_x(tool_build_roadsign) local err = t.work(player_x(1), signal[j], "Modern_Signals_right")
for(local j=0;j<signr;j++){ local tile = tile_x(signal[j].coor.x, signal[j].coor.y, signal[j].coor.z) local way = tile.find_object(mo_way) if (!tile.find_object(mo_roadsign)){ local t = command_x(tool_build_roadsign) while(true){ local err = t.work(player_x(1), my_tile(coord(signal[j].coor.x, signal[j].coor.y)), "Signals") local ribi = way.get_dirs_masked() if (ribi == signal[j].ribi) break } } }