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Author Topic: I need to know if Convoy is changing the schedule  (Read 291 times)

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Offline Yona-TYT ve

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I need to know if Convoy is changing the schedule
« on: December 16, 2018, 01:49:49 PM »
I need a Boolean function that lets me know if the player is changing the route of the convoy, is this possible?.

Offline Yona-TYT ve

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Re: I need to know if Convoy is changing the schedule
« Reply #1 on: December 19, 2018, 01:13:44 AM »
I'm thinking of something like:
Code: [Select]
convoy_x.is_editing_schedule() or
Code: [Select]
convoy_x.is_editing_line() .

For example, if the schedule window is open, then the function would return a "true".



Offline Dwachs

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Re: I need to know if Convoy is changing the schedule
« Reply #2 on: December 19, 2018, 02:32:13 PM »
Why do you wnat this? just curiosity.

This should be a simple change.

Offline Yona-TYT ve

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Re: I need to know if Convoy is changing the schedule
« Reply #3 on: December 19, 2018, 05:40:08 PM »
Why do you wnat this? just curiosity. This should be a simple change.



This is for the tutorial. You see, I have a list with the coordinates of the stops, the player can only click on one stop once and then move on to the next and successively until the routing list is completed, the problem is when the player closes the sale " schedule "before completing the list, then there are problems, because you will not be able to select the stops that had already been selected ... it is necessary to know if we are editing the vehicle route or not to restart the count of the stops.