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Bug: Line management icon disappears from main menu bar when lock the player

Started by Ranran(retired), December 22, 2018, 02:24:12 AM

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Ranran(retired)

Line management icon disappears from main menu bar when disallow player changes.


Oops, where is the icon? (´・ω・`)
There should have been Line management icon in the place indicated by the red arrow.
You can use the shortcut key though.

EDIT:
This seems to be caused by the Map Editing Tools icon was there.
Locking the player will switch public player to the nomal player, but the Line management icon will not revive and the Map Editing Tools icon will be banished.
After saving and reloading or restarting the game, the line management icon will revive.

EDIT2:
Sorry I jumped to conclusion, this seems to be a bug originated from standard.
ひめしという日本人が開発者達の助言を無視して自分好みの機能をextendedに"強引に"実装し、
コードをぐちゃぐちゃにしてメンテナンスを困難にし(とりわけ道路と建物関連)、
挙句にバグを大量に埋め込み、それを知らんぷりして放置し(隠居するなどと言って)別のところに逃げ隠れて自分のフォーク(OTRP)は開発を続けている
その事実と彼の無責任さに日本人プレイヤーは目を向けるべき。らんらんはそれでやる気をなくした(´・ω・`)
他人の振り見て我が振り直せ。ひめしのようにならないために、らんらんが生み出したバグや問題は自分で修正しなくちゃね(´・ω・`)

jamespetts

Thank you very much for looking into this: that is most helpful. You have discovered, I note, that this bug comes from Standard. May I ask whether there is a fix in Standard for it that has been published yet? If so, it might be worth implementing that.
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Ranran(retired)

I found that the icon will revive at the beginning of the next month(in-game).
This is the same behavior for both Standard and Extended.
ひめしという日本人が開発者達の助言を無視して自分好みの機能をextendedに"強引に"実装し、
コードをぐちゃぐちゃにしてメンテナンスを困難にし(とりわけ道路と建物関連)、
挙句にバグを大量に埋め込み、それを知らんぷりして放置し(隠居するなどと言って)別のところに逃げ隠れて自分のフォーク(OTRP)は開発を続けている
その事実と彼の無責任さに日本人プレイヤーは目を向けるべき。らんらんはそれでやる気をなくした(´・ω・`)
他人の振り見て我が振り直せ。ひめしのようにならないために、らんらんが生み出したバグや問題は自分で修正しなくちゃね(´・ω・`)

jamespetts

I have moved this to the general bug reports section as this has been confirmed to be able to be reproduced in Standard.
Download Simutrans-Extended.

Want to help with development? See here for things to do for coding, and here for information on how to make graphics/objects.

Follow Simutrans-Extended on Facebook.

prissi

That must be there for ages. Fixed in r8647, was a wrong order of calls. (It rather shows that this function did not saw much use in the last 10 years ... ) But anyway, locking a game is for saving and then do offline competitions. So a reload is almost certainly involved in that procedure.