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Author Topic: Tourist attractions  (Read 46626 times)

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Offline Alex. Brose

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Re: Tourist attractions
« Reply #35 on: November 15, 2008, 05:17:31 PM »
The building needs to be reflected in the water imo.
Only 4 - 5 px deep.

Offline Tomas

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Re: Tourist attractions
« Reply #36 on: November 15, 2008, 05:38:13 PM »
Reflection? Hm... good idea! ;D

It's good?

EDIT: now i'm freezing... freezed  ;D
« Last Edit: November 15, 2008, 07:32:10 PM by Tomas »

Offline gauthier

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Re: Tourist attractions
« Reply #37 on: November 15, 2008, 05:43:33 PM »
awesome, you should create vehicles and ways for pak96 because it hasn't a lot of.

Offline Tomas

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Re: Tourist attractions
« Reply #38 on: November 15, 2008, 06:23:43 PM »
I would like painting vehicles, but i need to know informations similar as buildings:
1 floor is 13px height × 10m lenght vehicle is ???px
Doors are 10px height × "normal" train is ???px
etc...

Offline sojo

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Re: Tourist attractions
« Reply #39 on: November 15, 2008, 06:28:02 PM »
First. Anybody can paint what he wants.

Second. A picture from a train as a template.

Edit: Your castle is very nice!!! We need more Land-Attractions!

Offline TommPa9

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Re: Tourist attractions
« Reply #40 on: November 16, 2008, 11:53:00 AM »
My first Pak96 comic experiment:


Offline sojo

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Re: Tourist attractions
« Reply #41 on: November 16, 2008, 12:40:49 PM »
Cool! Is that a townhall?

But, it is too grey. You need more earth tones. The roof is too dark. And use less textures (at grey wall).

I think than can be great!

Offline Tomas

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Re: Tourist attractions
« Reply #42 on: November 16, 2008, 01:04:10 PM »
Good!
sojo: yes, this is Pilsen (hmmm, Pilsen Urquell :)) townhall.

TommPa9: green spirelet look small. Try to incorporate colors.
[cs]: zkus trošku zapracovat na barvách. Aktuální barevná kombinace není moc šťastná. Doufám že to ještě trošku vyladíš ;) Na zdi zkus místo té šedé dát nějakou okrovou a ty na ty cihly zkus barvu nabrat třeba z obrázku.

Offline TommPa9

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Re: Tourist attractions
« Reply #43 on: November 16, 2008, 01:20:44 PM »
Good!
sojo: yes, this is Pilsen (hmmm, Pilsen Urquell :)) townhall.

TommPa9: green spirelet look small. Try to incorporate colors.
[cs]: zkus trošku zapracovat na barvách. Aktuální barevná kombinace není moc šťastná. Doufám že to ještě trošku vyladíš ;) Na zdi zkus místo té šedé dát nějakou okrovou a ty na ty cihly zkus barvu nabrat třeba z obrázku.

Thank you for help.
I try recolor it, on google is a lot of pictures this townhall, but his color look bad. I muss go make another photos of this one.


cs.: Pokusím se jí přebarvit. Povedlo se mi vygooglit jí v několika desítkách snímků a všude vypadá jinak. Asi se stavím na náměstí a nafotím si jí pořádně. Pak už by barva nemusela být problém. Jediné, čeho se bojím je provedení sgrafit. Tam si nejsem jistej jestli bych je měl vůbec použít.
« Last Edit: November 16, 2008, 01:56:33 PM by TommPa9 »

Offline sojo

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Re: Tourist attractions
« Reply #44 on: November 16, 2008, 01:33:38 PM »
Can you translate your informations? I dont understand anything.

Offline Tomas

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Re: Tourist attractions
« Reply #45 on: November 16, 2008, 01:39:41 PM »
Jediné, čeho se bojím je provedení sgrafit. Tam si nejsem jistej jestli bych je měl vůbec použít.

[cs] Kašli na sgrafita, kreslíš pro pak96.comic. Takže nejde o to mít co nejpřesnější kopii, ale o hezky vypadající budovu. Místo toho můžeš vzít o trošku světlejší / tmavší barvu (tak aby nebyla na první pohled vidět) a udělat sem tam nějakou tu tečku aby jsi "rozrušil" jednotvárnou plochu. Vem si třeba můj zámeček, otevři si ho v Malování a zkus si některou zeď "vylít" bílou barvou aby jsi je viděl. A neboj se budovu upravit tak, aby ve hře vypadala pěkně; třeba v originále stojí v řadě domů, ale ve hře bude stát samostatně, takže se neboj přidat okýnka i na teď zastavěné strany. Jo a zkus taky nechat kousek místa okolo budovy pro chodník.

[en] Dont' paint graffiti. They buildings may not be perfect copy of original. On first place is: building muste be nice in game ;) Try to have some space for sidewalk. In real building stay in a line of houses. In game building stay self - you can draw windows on all sides.
« Last Edit: November 16, 2008, 01:43:32 PM by Tomas »

Offline sojo

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Re: Tourist attractions
« Reply #46 on: November 16, 2008, 01:46:47 PM »
In pak96.comic we have buildings who stand in line without windows at the side. But you can draw a little sidewalk in front of the building.

For example:


The one in front (bottom).
« Last Edit: November 16, 2008, 01:50:00 PM by sojo »

Offline Alex. Brose

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Re: Tourist attractions
« Reply #47 on: November 16, 2008, 02:00:56 PM »
A little bit outtopic:
The 2nd picture, "Feriendorf" (for our non-german friends: it's like Holiday Village) is funny. There's a big factory.
You come to visit Feriendorf and have to work? Awww... That's crazy. xD

Offline robofish

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Re: Tourist attractions
« Reply #48 on: November 16, 2008, 09:34:00 PM »
hehe ;D

Offline Tomas

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Re: Tourist attractions
« Reply #49 on: November 29, 2008, 06:05:41 PM »
Hi!
Devastation of next czech sight in progress...
Now i'm focused on pilgrimage church of st. Jan of Nepomuk at Green mountain. Images: one,two,there
Actual progress: oh-****! too many work need :)

Offline sojo

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Re: Tourist attractions
« Reply #50 on: November 29, 2008, 07:16:09 PM »
I see I know to few from cz. Which beautifull buildings!

But I think you have a problem with the perspective. It does not fit on a tile.

I am pleased that always new grafics will painted.

Offline VS

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Re: Tourist attractions
« Reply #51 on: November 29, 2008, 07:39:05 PM »
Sojo, did you check the photos? It is round, more or less. I see no problem with perspective… And Tomas is probably clever enough to know :)

Third:

Offline Tomas

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Re: Tourist attractions
« Reply #52 on: November 29, 2008, 07:54:31 PM »
But I think you have a problem with the perspective. It does not fit on a tile.

Yes, that now see bizarre :( But you don't have right: on the building are no right angles. All lines are curves arising from the circles. Please see layout of this building:



PS: thanks, VS ;)

EDIT: when i "build" cloisters, church will look better ;)
« Last Edit: November 29, 2008, 07:59:47 PM by Tomas »

Offline sojo

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Re: Tourist attractions
« Reply #53 on: November 29, 2008, 08:24:23 PM »
Of course, I have it seen!!!

I mean, this building is not 1x1.

Edit: Have a look at the picture at bottom. I have paint the border of a 1x1 tile.

Offline Tomas

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Re: Tourist attractions
« Reply #54 on: November 29, 2008, 08:35:30 PM »
Oh ... please, don't hurry. Buiding, what you see isn't complete. I can paint entire complex, not only church. I must paint "wall" around church :)

Offline sojo

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Re: Tourist attractions
« Reply #55 on: November 30, 2008, 01:42:53 PM »
Oh ... please, don't hurry. Buiding, what you see isn't complete. I can paint entire complex, not only church. I must paint "wall" around church :)
Ahh. Sorry. I have think it would be only a church.

No Problem! Make slow! Quality is important. :) ;)

Offline Tomas

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Re: Tourist attractions
« Reply #56 on: December 13, 2008, 03:31:35 PM »
church is freezed (i don't have time).

My older "project" (no comment):

Offline sojo

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Re: Tourist attractions
« Reply #57 on: December 14, 2008, 01:45:32 PM »
Looks good. Its easy and mystic.

Offline Tomas

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Re: Tourist attractions
« Reply #58 on: December 14, 2008, 03:04:03 PM »
Wow! I waited worse response :)

But you have right: easy to drawn + crazy idea = pyramid.
I have in my "archive" one incomplete mayan temple...

Offline sojo

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Re: Tourist attractions
« Reply #59 on: December 14, 2008, 03:10:12 PM »
I have in my "archive" one incomplete mayan temple...

Thats good. A maya pyramid we have in the pakset.

Offline Tomas

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Re: Tourist attractions
« Reply #60 on: December 19, 2008, 06:22:57 PM »
Some part of modern architecture :P  ;D

Offline Alex. Brose

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Re: Tourist attractions
« Reply #61 on: December 19, 2008, 06:27:01 PM »
Nice colours!

There's a brother, though. Have a look on this:

Offline Tomas

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Re: Tourist attractions
« Reply #62 on: December 19, 2008, 07:00:55 PM »
Oh! My is smaller  ::)  ;D
You temple looks really nice ;)

Offline Alex. Brose

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Re: Tourist attractions
« Reply #63 on: December 19, 2008, 07:11:07 PM »
It's from sojo himself. :D

You could add some grass or miscellaneous vegetation to your temple. I mean, the jungle is everywhere and sometimes the old temples are sinking into the ocean of trees. ;)

Offline sojo

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Re: Tourist attractions
« Reply #64 on: December 20, 2008, 08:12:46 AM »
Thomas. Very Nice. Add you some vegetaion?

Offline IgorEliezer br

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Re: Tourist attractions
« Reply #65 on: December 20, 2008, 08:45:02 AM »


For some reason, this temple makes me remember a Thailand temple (or Cambodian one... ::) ). Try to do a search....
« Last Edit: December 20, 2008, 08:49:42 AM by IgorTekton »

Offline Tomas

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Re: Tourist attractions
« Reply #66 on: December 20, 2008, 09:42:35 AM »
Of course. I got that make "lost temple"?

Offline gauthier

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Re: Tourist attractions
« Reply #67 on: December 26, 2008, 07:11:07 PM »
Did you know that I LOVE this kind of temple ??? :)

awesome !

Offline Tomas

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Re: Tourist attractions
« Reply #68 on: January 29, 2009, 06:30:00 PM »
Production of my "pseudo-art" continue...
... now it is an attempt to old coal mine.

[attachment deleted by admin]
« Last Edit: January 29, 2009, 08:07:50 PM by Tomas »

Offline Alex. Brose

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Re: Tourist attractions
« Reply #69 on: January 29, 2009, 06:37:34 PM »
Wow!

And wow!

And...
Just WOW! o.o

I'm missing some vegetation, though.