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#1
Simutrans Tutorial / Re: Simutrans Tutorial 2.0.07 ...
Last post by Andarix - Yesterday at 10:39:50 AM
changed

thank you for report
#2
Bug Reports / Re: Scenario imagens in info w...
Last post by ceeac - Yesterday at 08:45:24 AM
Should be fixed in r11892 (by force-displaying the non-scaled tool image).
#3
Simutrans Tutorial / Re: Simutrans Tutorial 2.0.07 ...
Last post by ceeac - Yesterday at 08:13:23 AM
Quote from: Andarix on February 26, 2026, 09:35:21 AMAlso, please review and read the texts

In en/info.txt, there are b /b tags, but gui_flowtext does not support them (only em or st)
#4
Thank you, overlooked this one. Finally updated the pak ...
#5
Thanks, fixed in r11891.
#6
The cost display in the Transformer tooltip differs from the others.

Transformer - cost (maintenance)

Others - cost+maintenance/month
#7
Simutrans Tutorial / new way check for build ways
Last post by Andarix - February 28, 2026, 04:26:26 PM
I am revising the exam for way build.

The previous functions ( get_fullway()/all_control() ) were too rigid regarding directions.

The new version checks more flexibly. However, the last field is not always selected. This occurs when the distance to the target field does not decrease.

Currently, road construction in Chapter 2 Step G and railway construction in Chapter 3 Step B have been changed.

code found here
#8
Fixed by PR #56, thanks for the report.
#9
I would like to report a minor UI bug in Pak128 regarding the "Raise/Drain water level" tools (artificial lake tools).

Issue:
The icons for raising and lowering the water level appear to be swapped.

  • The "Raise the water by one level" icon (typically an upward arrow) actually lowers the water.
  • The "Drain water one level" icon (typically a downward arrow) actually raises the water.

Simutrans_inverted_water_level_tool_icons.png

Version info:

  • Pakset: Pak128 (2.10.0)
  • Simutrans Version: 124.3.1 - r11671

Steps to reproduce:

  • Open the "Landscaping Tools" toolbar.
  • Select the "Drain water one level" icon.
  • Click on a tile; the water level goes up instead of down.

It would be great if these could be swapped to match their actual functions.

Thank you for your hard work on this pakset!

Best regards,
Umoxfo
#10
Since Simutrans does not support floats, it would be millicredits per kwh. Not sure if this is easier to understand.

Indeed, the unit is kW/time (in arbitary game units). You suggest naming it cost_kwh_per_credit?