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Author Topic: pak192.comic Screenshots  (Read 106468 times)

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Offline Alex. Brose

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Re: pak192.comic Screenshots
« Reply #175 on: February 07, 2014, 09:51:39 AM »
Just out of curiosity–wouldn't it be quite easy to scale down pak192.comic graphics to be used in pak96.comic? The style seems to fit and scaling should be quite easy due to the 2:1 conversion factor. Is it a copyright issue, or perhaps something to do with the details fading out? All the new buildings look absolutely amazing and I would hate the idea of potential pakset progress being lost for lack of co-ordination.
I think down-scaling will require a lot of time-consuming reworking, especially when graphics are very lacy and full of textures. You can try out my 192-buildings for down-scaling but i'm not sure, if most 192-members agree with same buildings in both graphics sets.  :)


Offline An_dz

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Re: pak192.comic Screenshots
« Reply #176 on: February 07, 2014, 04:19:36 PM »
For pixel working it's hard to re-scale, as I and Alex do, but with vectors is extremely easy, like Vláclav do. You can ask him for the vector sources. You'll need to do some post-processing pixel work as the vector might not output fully the right style.

I find it would be nice to share some graphics, but it's nice to keep some differences.

Offline vorlon

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Re: pak192.comic Screenshots
« Reply #177 on: February 07, 2014, 07:28:11 PM »
Indeed the scaled result doesn't seem to be quite right, might have something to do with the sharp contrast in comic-style graphics. It's just that I was curious and I've made some experimenting with my pak128 creations and they scale down decently with standard GIMP parabolic interpolation.

Quote from: An_dz
I find it would be nice to share some graphics, but it's nice to keep some differences.

After giving it some thought I realized that is exactly the case. As great as these buildings are, it wouldn't be interesting anymore to explore different paksets if they had the same buildings. Maybe some common vehicles, roadway textures etc. could be shared, but unique look of each pakset must be preserved! Thanks for helping me make my mind. :)

Offline Alex. Brose

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Re: pak192.comic Screenshots
« Reply #178 on: February 08, 2014, 03:34:54 PM »
Older residential tower from the 1960s.



Edit: Little Brother.


« Last Edit: February 08, 2014, 06:16:13 PM by Alex. Brose »

Offline Alex. Brose

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Re: pak192.comic Screenshots
« Reply #179 on: February 08, 2014, 09:35:27 PM »
Another residential tower:


Offline Alex. Brose

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Re: pak192.comic Screenshots
« Reply #180 on: February 09, 2014, 03:25:10 PM »
New day, new graphic:


Offline Flemmbrav

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Re: pak192.comic Screenshots
« Reply #181 on: February 09, 2014, 03:53:20 PM »
well, of course, you con rescale my vehicles & stations into pak96 scale!

a small impression by me:
german class 19.10 with Rheingold trainset

Offline Alex. Brose

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Re: pak192.comic Screenshots
« Reply #182 on: February 09, 2014, 04:55:17 PM »
Small brother:



Edit:
« Last Edit: February 09, 2014, 09:28:21 PM by Alex. Brose »

Offline Flemmbrav

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Re: pak192.comic Screenshots
« Reply #183 on: February 10, 2014, 08:33:09 PM »
Reichsbahn Class 01.10,


Offline gauthier

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Re: pak192.comic Screenshots
« Reply #184 on: February 10, 2014, 09:10:39 PM »
As nice in game as it is in reality  ;)

Offline Alex. Brose

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Re: pak192.comic Screenshots
« Reply #185 on: February 20, 2014, 06:40:53 PM »
New stuff for our Simuthans (Or how do we name city residents in Simutrans?):


Offline Markohs

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Re: pak192.comic Screenshots
« Reply #186 on: February 21, 2014, 01:27:23 PM »
80 very nice!!

Clas

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Re: pak192.comic Screenshots
« Reply #187 on: February 21, 2014, 03:28:29 PM »
Hi,

these new items are looking great, when will they be part of a official (or beta) PAKset ?

Best regards

Clas

Offline Alex. Brose

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Re: pak192.comic Screenshots
« Reply #188 on: May 31, 2014, 09:22:08 PM »
New small office tower.


Clas: Yes, most of them will be included soon.

Offline Alex. Brose

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Re: pak192.comic Screenshots
« Reply #189 on: June 01, 2014, 05:47:10 PM »
Another office tower.
« Last Edit: June 01, 2014, 07:10:44 PM by Alex. Brose »

Offline Leartin at

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Re: pak192.comic Screenshots
« Reply #190 on: June 03, 2014, 12:31:56 AM »
BAAA!

The text appears randomly wherever a sheep baas. (Okay, admittedly, it's a 30-second loop. But who would stare at sheeps that long?)

Offline An_dz

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Re: pak192.comic Screenshots
« Reply #191 on: June 03, 2014, 07:31:23 AM »
As you can see it's clearly a British/America sheep, Brazilian sheep would Béh or Méh and German sheep would Mäh! :D

Offline Leartin at

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Re: pak192.comic Screenshots
« Reply #192 on: June 03, 2014, 11:03:46 AM »
Well, maybe a scottish blackhead?
Unfortunatly, there is no way to link the used language to the graphics. Once there is, it's quite easy to replace (just one frontimage with offset)
Until then, a possible text for languages wher sheeps don't baa:
First sheep says 'Mäh!'
Second sheep says 'Blök'
Third sheep says 'Baa'
Complains the first to the second: 'All those immegrants, steal our jobs but refuse to learn our language.'

Offline gauthier

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Re: pak192.comic Screenshots
« Reply #193 on: June 03, 2014, 05:37:31 PM »
Well they're definitly not French, otherwise they would be on strike  :P

Offline Alex. Brose

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Re: pak192.comic Screenshots
« Reply #194 on: June 07, 2014, 03:03:00 PM »
Old transformer tower (ground object). :)



Edit: Office tower.

« Last Edit: June 07, 2014, 11:21:59 PM by Alex. Brose »

Offline Yona-TYT ve

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Re: pak192.comic Screenshots
« Reply #195 on: June 07, 2014, 04:14:12 PM »

Very nice... ;)

Offline Alex. Brose

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Re: pak192.comic Screenshots
« Reply #196 on: June 08, 2014, 10:29:26 PM »
A little town with some new graphics. 8)


Offline Isaac.Eiland-Hall us

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Re: pak192.comic Screenshots
« Reply #197 on: June 09, 2014, 04:28:37 AM »
Oh no, what happened on some of those houses! It looks like Santa and his reindeer came in for a hard landing - no more Christmas! :(

hehe

(I really did think it was blood spatters for a moment before I realized what was going on)

In more serious news, that looks awesome. Well, except for the scene of the 'accident'. ;-)

Offline Leartin at

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Re: pak192.comic Screenshots
« Reply #198 on: June 09, 2014, 07:22:51 AM »
Those are Austrian houses with the "blood splatter" - No Santa will go there, it's in the service area of the Christkind ;)

Offline Alex. Brose

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Re: pak192.comic Screenshots
« Reply #199 on: June 09, 2014, 08:55:58 PM »
A small town park.


Offline Leartin at

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Re: pak192.comic Screenshots
« Reply #200 on: June 26, 2014, 11:09:35 PM »
Vineyard :)


Offline Václav

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Re: pak192.comic Screenshots
« Reply #201 on: July 06, 2014, 09:18:14 AM »
... ajaj ... Beautiful house ... but those trees of grapevine do not look like trees of grapevine - and also, take a look on some photos of vineyards.

Offline Leartin at

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Re: pak192.comic Screenshots
« Reply #202 on: July 06, 2014, 01:59:00 PM »
grapevine would really be more wall-like, they usually melt to one union, usually because there is a "wall" under them (wall=stilts and strings). I did not like my attempts of hedge-like rows, so I ended up with those single bush-like plants.

What do you mean, "look on photos of vineyards"? I don't like such cryptic messages, they always seem to suggest I should realize something. If so, just tell me.

Offline Václav

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Re: pak192.comic Screenshots
« Reply #203 on: July 06, 2014, 07:10:14 PM »
I thought about using of photos of vineyards as a useful pattern. I often search for photos of things I want to paint, mostly if I am not sure with face.

I don't see anything wrong in it.

Offline Leartin at

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Re: pak192.comic Screenshots
« Reply #204 on: July 10, 2014, 11:42:07 PM »
There is nothing wrong with using photopgraphies as a reference. I already do that, this vineyard is to be found here: www.italien-hauskauf.de/[...]
It's just that, after you told me that you think the grapevines are wrong, you suggested to also look at photos, as if it was an unrelated matter. Just a misunderstanding in language.


And for those who come here expecting something new:

A factory that produces plastic toys. Not sure which toys, though...

Offline Isaac.Eiland-Hall us

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Re: pak192.comic Screenshots
« Reply #205 on: July 11, 2014, 01:25:53 PM »
Clearly that factory produces G.I. Joe military action figures and plastic toys, and clearly there has never been military acceptable in Simutrans, so clearly I have banned you from the community forever and ever.

Actually, I had mostly two toys (er, toy... types?) growing up - LEGO and matchbox-style cars. So while it clearly does not go without saying that I think this is awesome, on the other hand, now that I've said it, I think it goes without saying. Again. Maybe.

Seriously, that's wonderful and great. :D And if I ever become an evil overlord, I totally have to make my headquarters look something like that. It's totally doable. Huge painted concrete forms...... lol

Offline gauthier

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Re: pak192.comic Screenshots
« Reply #206 on: July 12, 2014, 07:28:51 AM »
Did you just give me a reason to play pak192 ? This is awesome  :D

Offline Markohs

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Re: pak192.comic Screenshots
« Reply #207 on: July 12, 2014, 09:52:28 AM »
Wow that building looks great!!

Offline Sarlock

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Re: pak192.comic Screenshots
« Reply #208 on: July 12, 2014, 04:45:43 PM »
Wonderful... it's a mix of Duplo and Lego!

Offline vorlon

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Re: pak192.comic Screenshots
« Reply #209 on: July 13, 2014, 08:45:33 PM »
That's brilliant! We really need a special pakLEGO. ;D