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Simutrans Wiki Manual
The official on-line manual for Simutrans. Read and contribute.

Recent posts

#61
Just one question; I have downloaded nightly r12034 and transferred my save to this version. Still getting the error message while saving. Is the error linked to saves originally made with 124.5?
#62
Game Servers / Re: pak64 server
Last post by prissi - June 21, 2026, 11:58:44 AM
Restarted, not sure what happened.
#63
Game Servers / Re: pak64 server
Last post by Nazalassa - June 21, 2026, 08:12:23 AM
The server seems to be down.
#64
I have added proper support for wayobj and their removal as well, and a preview for dragging ways to immediately see if it would result in close diagonals. However, if the types do not match, every second tile would get the faster way.

A fundamental "cheat" is that this way, a double track only costs 1.5 times less maintenance than a proper double track as every second tile is shared.

Anyway, please test this thouroughly. I threw my largest test games at it (especially the Honkong pak128 based OP one) with all the elevated streets and weird crossroads and bend. After fixing one too eager closes diagonal case, it worked as in Simutrans 101.
#65
Game Servers / Re: http://list.extended.simut...
Last post by Off Laddie - June 19, 2026, 05:04:37 PM
I it still down at the moment.
It might be better to host any future games on a different server...
#66
THanks, submitted
#67
In some situations, e.g private chat with a player which changes their nickname, or when closing the chat window, if there is text in the chat frame's input it is sent, even if the player did not press <RETURN>.
#68
THanks, comitted.
#69
When using tool_stop_mover to move stops, if a line is modified, its convoys are not notified of the change and keep the old schedule, causing problems.
#70
close2, sorry ...