Quote from: Sylph (Leartin) on August 18, 2026, 04:50:30 PMIIRC, citybuildings only support frontimages at ground level.Oh, no. It would explain why those glasses appear only on few bottom floors.
Quote from: Sylph (Leartin) on August 18, 2026, 04:50:30 PMAlso, I'm just on the phone and can't check, but don't you lose transparency because of the blueish background? You don't need that, just have it transparent.Yes, I used blue background - and after its removing it became transparent. But however, I will have to play with transparency, itself, because even if glasses became transparent, they don't light at night.
First click has side effects issue, and the two reported cases are now understood and fixed in trunk.sqai_rail call-path edge cases that happened to trigger the same Script API guard:work(player, pos, param) form while keeping the tunnel descriptor. sqai_rail handle the route normally. tunnel_planner_x.find_end(...) can be used to obtain the calculated exit portal first.makeobj still does not recognize the new diagonal/front/left-hand image keys. That is why the current objects are ignored with check spelling warnings and why the expected result is not visible when testing them. Image[dir][1],Diagonal[0..7][1],FrontImage[dir][0..1],FrontDiagonal[0..7][0..1]. makeobj; offset_left: I have not made it automatically switch to zero when left-hand graphics are present. Makie's current .dat already sets it explicitly, so I left that behaviour unchanged pending a decision.